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Tips Tricks And Workflow Goodness.

Got a cool tip or macro to add to the list? Spotted an error or know a better way? Post it here and I'll add it on as and when I can!

There are lots more juicy tips in this thread that haven't been collated yet, or are a bit too general or complex to fit in this post. Have a wade through and see what nuggets you find.

Excellent Thread by Bane (looks like hundreds of hours of work here) thanks Curteye.

Great Site Full of Tutorials thanks Norbury Brook .

Best Ever Workflow Tip

The one piece of advice that keeps on coming up over and over: Learn the Key commands and assign your own. Almost every function can be set to a key command.

Here's an excellent thread by JMCecil with a utility for setting up and viewing key commands.

Project Setup

Make templates!

Get a session set up how you like it, tracks ready to go, input and output buses, group channels, folder tracks even favourite VST instruments and FX, this is a BIG timesaver.

Template From Existing Project

Save your project under a different name first (avoids ‘lost project embarrassment’). Delete all the Audio/MIDI stuff you don’t want in the template from the project window. Hit [CTL]+P to open pool and right [Option]click, select empty trash.
BEWARE, don’t choose erase unless you don’t need the files, choose the‘remove from pool’ option. Erase option will send your files to digital heaven. Then choose Save as Template option from the file menu.

Naming Tracks

In the Arrange window, click in the track name box to get a curser, type in the tracks name ie; ’Kick’, hit [TAB] (cursor jumps to next track name box) type in next one and repeat. Hit [Enter] to end.

Naming Tracks Inside Folders - by Xtigma

Rename all tracks inside a folder to the same name.
Type name in Folder Track, hold down [shift] + press [enter].

Rename all events on midi track to track's name - By Mozizo

Dbl click track name(fonts highligted with blue).
Press and hold one of the modifiers and press Enter.

Assigning Input Buses and Channel Outputs

In the Mix Console, select the required audio channels and as you assign the 1st channel (Drop down menu in Mix Console-Routing Tab) hold down [Shift] and each channel will be assigned incrementally.
Holding [Shift]+[ALT] will send all selected channels to the same Input bus or output.


To create a macro

File/Key Commands/Show Macros/New Macro-and name it.
Highlight the command from the commands window and hit 'Add Command' after each.
The new marco should now be visible in the macro folder in the commands window. Assign it to a Key of your choice.

New Track Macro - by Rhino

For creating a new track with all routing monitoring and FX settings from existing in one go.

Project - Duplicate Tracks
Edit - Select All On Tracks
Edit - Delete

Bounce In Place - by Winter Rat

Cubase Ninja Pro-Tools style Trim Automation - by Lukasbrooklyn

Set L and R Locators to next 2 markers - by SeeWhat

Locate to marker 1 then apply the following macro ({Alt}+{/}.
transport- set Left locator
transport- next marker
transport- set Right locator

Mix Console/FX

Default FX Presets - by Rhino

In any FX container window, next to the preset box hit the cubase icon and choose 'save as default preset'

Open all insert GUI on channel - By mozizo

[shift]+[alt]+[left click] on E button of a channel.
To close all of them [shift]+[left click] on E again.

Reset Channel Settings - by Bacizone

In Track Inspector - Alt+Click on the Bypass buttons will reset the settings of Insert / Strip / Equalizer / Send


Pre-Insert Volume Automation

Make sure the 'Use Mouse Wheel for Event volume and Fades' option is activated in Preferences. Editing/Audio page.
[ALT]+Click on an audio event to cut it around the area you want to change, then hover the mouse over it and mouse wheel up for louder (up to 24db) or down for softer. Will also work for multiple selections or entire Audio events. Won't work for an Audio Part unless you dissolve part first [CTL]+ right[option] click to open context menu and choose Audio/Dissolve Part.
[CTL]+M/Wheel near front of event to adjust fade in or near rear for fade out.

Replace all audio clip instances - by lukasbrooklyn

To replace all instances of an audio event in a project (akin to exchanging a sample in a sampler), put your replacement sample in the pool, the drag it from the pool whist holding shift, and drop it onto the event to be replaced.


MIDI Octave shortcut - by Stealth

Select midi event(s) in the project/arrange page then Shift + up or down arrow key to change octave.

MIDI Velocity Editing - by trashdinner

Hold shift + Ctrl, left click and drag up or down to change velocity on selected MIDI events.

Logical Editor - by Curteye

Being a MIDI guitarist from the early 90's the LE was a must learn.
Here is my approach(es):

1-When using it stop thinking like an artist/musician etc
and start thinking more 'scientific'. (similar but not quite the same)

2-Don't go in 'cold'. Decide want you want to accomplish and use a preset
that steers in that direction. There are many in Cubase. Tweak from there.

3-Save your tweak as a preset. You might need it later and you might forget how you got there.
(happened to me a lot at first)

4-Using LE custom presets along with Key Commands can really speed the workflow.

VST Instruments

Record VST instrument tracks without using groups or bounce or export - by JMCecil

F4 -> Output tab -> hit + sign and create a Stereo Output called whatever "VSTi Out". Do not assign this output to any of your audio card outputs.
On your Instrument track, set the output to the "VSTi Output" from the previous step.
Create a Stereo Audio Track in the project, set the INPUT to "VSTi Output"
Enable monitor and/or Record enable.

Layered Samples in Groove Agent SE - by trashdinner

If you add multiple sounds to a pad (by drag and dropping) use the first (top) option when dropping the sounds to a pad to layer them.
At first they will will not trigger at the same time but the different samples will trigger depending on the velocity so while the pad is selected, change the mode to "layer" instead of "velocity" in the main tab. Now they all trigger at the same time but you can't adjust the volumes or any other parameters of the different samples separately ... but here's how to do it:
There are 2 little buttons on the upper right side of Groove Agent SE, one is ABS or Rel (It's set to ABS by default)
and the other one is Pad or Sel (It's set to Pad by default). If you press the Pad button to switch it to Sel (while the multi samples pad is selected) you can now chose the sample you want to change the volume or any other parameters and it will only change the settings of that sample within the Pad instead of all the samples within the pad. So just select the sample, tweak some buttons and when you select another sample on the same pad you'll see the the tweaks you made won't affect the other samples :) I find That really usefull instead of having to have 3 midi notes for my kick sound, I just have one and tweak it inside Groove Agent SE.

Vari Audio

Variaudio shortcuts - by trashdinner

[tab] to switch between segment and pitch modes.
Hold [ctrl] while moving a note to snap to pitch.
Hold [shift] while moving a note to move it freely.

Editing of M/S - Recordings - by marQs

If recording i.e. a vocalist with M/S technique (to get that little air around) which I often do, record it to a stereo track (M = left/S = right) instead of two individual tracks. Mix6To2 or Voxengo MSED get you decoded in a second.

That way you can apply i.e. VariAudio + Warp to both channels while avoiding phase issues.

Works exactly the same if you track a DI guitar + an amp, up to 6 channels, see Rhino's tip on multitrack wave editing here


Video Scrubbing - by Carlo

Very nice for film-scoring if you play back a movie on a computer screen: Click directly in the Video Player window and drag the mouse left or right...

Toggle Full Screen Video - by BFred

Double-click anywhere in the video window to toggle full screen mode.


Inspector Gymnastics - by Skillet

Command click on Inspector items to open more than one. Shift click on any of them to close all of them at once. Handy when you use Inspector shortcuts since there doesn't seem to be a shortcut to close them all at once. You quickly loose view of some items using the shortcuts unless you always toggle them. Thankfully toggling any item (that may be open already) now brings it back into view though.

Resize Tool box (Arrange Window) - by Soul Burn

If you press right-click to open the tools menu and hold it pressed for about 5 seconds (it feels long), you can resize the shape of the toolbox. This lets you get to your tools with a shorter movement of the mouse.

Scissor Trick - by Bonso

Scissor Tool : alt/click when slicing an event divides the whole event into equal length sections.

Reverse Locators to skip section - by Rotund

If you just want to cut a section of a song, but want to hear the result first.
Simply engage cycle, then set your left locator to the end of the section to be cut.
Then set your right locator to the beginning of the section to be cut.
Yea, backwards.
Now playback from a point before the right locator.
The song will skip over the section enclosed in the markers.

Got something to share? Post your tips and ideas in this thread and I'll add them when I can.
by Paul Coyle
Thu Oct 24, 2013 8:08 am
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Re: Bounce In Place is possible in C7 New [Video]

Electricjuiz wrote:Very good work!!!

But still a workaround :-(

+1 for Bounce in Place!!!!!


Come on Steinberg this feature is obviously over due!
by bakiki
Fri Mar 01, 2013 3:37 pm
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Re: [Poll] Fix the insert handling in the new mixer console?

By the way, the hover and hidden buttons will bite the borgz in the backside when they try to do touch interfaces.
by JMCecil
Wed Nov 06, 2013 3:18 pm
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Re: [Poll] Fix the insert handling in the new mixer console?

The plugins still hiding behind the mixer is the worst for me.

I can live with the rest, but PLEASE let me keep my plugins in front of my fullscreen mixer. :-(
by TheNavigator
Wed Nov 06, 2013 4:33 pm
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[Poll] Fix the insert handling in the new mixer console?

The new insert handling in mixer console, with the hidden buttons, makes workflow better or worse?

Notice where I have the mouse pointer located and what actually happens when I click.
This happens all the time for us that have narrow mixer settings (many mixer channels on screen).
Take a look the my screenshot gif animation here:
by msy
Wed Nov 06, 2013 8:51 am
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Request: Revert FX Plugin Insert Handling

It was nice in Earlier Cubase versions.

But now When I want to edit the FX Insert or Want to remove it I always misclick and have the presets and crap..

Please give us the option to revert it back to the old behaviour where I was quick!
by tekniq
Sun Oct 20, 2013 6:38 am
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Three thingies that could help... (Windows only, sorry...)

Hope that it will help some of you as much as they do, here... Three VBScript that do the following :

1) CubaseKC103 : a key commands viewer for your setup that display them all in a Notepad window. I managed to make them all appear more or less in one window, using Notepad, mainly because it uses almost no resources, with less than 2 Mb used.

2) CubaseRC124 : a generic remote settings and Quick controls viewer. This one works only for Quick controls settings and Generic Remote definitions that are actually saved in an XML file, using the 'Export' button of the 'Device setup' window.

3) CubasePS104 : a preferences saving tool that saves all your preferences and, after this, launch Cubase. This could help in case of a crash (yes, it happens...), as the saved preferences from the previous session could then be retrieved and pasted in their relevent location again.

Actually, all these are updates of the following threads or posts that I did a while ago :

which are no longer relevent : I changed several things, since...

See the ReadMe.txt file of each of them for the usage and eventual limitations. All these are based on a CubaseprefsPath.ini file which points to the preferences path of the Cubase version that is involved. The main purpose of this is to be able to display settings or save preferences of each and every Cubase versions that you might have installed on your system.

Feel free to report back any issue, using them...
by cubic13
Thu Nov 21, 2013 3:36 pm
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Re: So 7.5 is here (almost)

I would like to see a decent and responsibility reply from Steinberg this time, with a special offer for that kind of users.... Otherways I will not upgrade anymore to any Steinberg software. I'm happy with C.6.5.5.

jj :D
Hi ufoqbase,

we do have an special offer for Cubase 7 customers, which is to update to 7.5 for €49.99 :)

yeah saw that, but some official word from SB would be good... ;-)

official word from SB

by Luis Dongo
Fri Nov 29, 2013 1:43 pm
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Re: So 7.5 is here (almost)

I think its a good update, but as usual its loaded with instruments, effects and a few workflow enhancements

i have always wondered why they can make these hugely complicated and wonderful instruments and other things and yet its impossible to get track coloring and moving tracks in the mixer?

i love 7, truly do but the mixer still just looks bad to me, i like what it does and i like what i brings but yo would think they could make it look better, and put some of these extras in like the above 2 i mentioned

track coloring all the way up
switch tracks in mixer?

you would thing they could code this before lunch
by trock
Fri Nov 29, 2013 3:23 pm
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Re: So 7.5 is here (almost)

Very much looking forward to C7.5. The features on paper look like a great balance of workflow features and "goodies" that make for good marketing. Steinberg has to balance this out so they can stay in business. In my book, they made some great choices for C7.5. Hopefully the implementation will be very solid. The Track Versions feature alone is worth the upgrade price for me, personally. My workflow will be greatly improved. Well done, Steinberg!
by uarte
Sat Nov 30, 2013 11:06 pm
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Re: So 7.5 is here (almost)

I'm actually surprised that Steinberg did as much as they did in the workflow enhancements. We could have nothing but some new synths but we also have a new take on instrument tracks, track versions, track visibility and transient tools that I honestly didn't expect until 8.0.

I agree completely. Steinberg put some killer features into 7.5 that could have easily waited for 8.0 if they wanted. Frankly, they just needed one or two more flagship features, another few mid-level features, and this could have easily been 8.0. To me, this is one of the best X.5 updates I've ever seen.
by uarte
Sat Nov 30, 2013 11:27 pm
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Re: 7.5 at last.

Wow ... Seriously, I'm blown away by the possibilities of Groove Agent SE 4 :D I've been playing with it for an hour and It's intuitive, fun and so much more powerfull than GA1. Thank you Steinberg.
by trashdinner
Wed Dec 04, 2013 11:48 pm
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Thank you for the new font in the "cycle"

Ive always found it hard when zooming in with the cycle on to see the Bar/time line divisions but I must say the bold black font is much much better , you can actually see where your tracking now :lol: :D

Not a biggy but thank you ;)
by G-string
Thu Dec 05, 2013 9:00 am
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Re: Explanations why you should record and use 32bit floatin

Its faster for the computer to use floating-point instead 24bit file.

I am no expert in bit resolution or floating point calculation, but it would just make sense that computer would perform better at there native bit resolution.

Just my 2 cents worth!
Processing, yes, data, no. An audio file of 24-bits will always load faster than an audio file of 32-bits, even if the machine is 32-bit, 64-bit, or 1024-bit and greater.

The greater the bit depth of your data, the more space it requires in memory.

In terms of processing, a 64-bit system just won't handle a native 32-bit application. A 32-bit environment has to be emulated for it, which is why it's slower and often much less stable. Doesn't matter for data, though.
by Plasuma
Fri Jan 24, 2014 5:22 am
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Re: Explanations why you should record and use 32bit floatin

He just deliberately opened a can of worms, stirring it all together in one pot ;)
by iBM
Fri Jan 24, 2014 8:22 am
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Re: Explanations why you should record and use 32bit floatin

The second video says It all. If you change gain, sum or subtract you get around 3 dB to 6 dB noise depending on the correlation between the rounding noise.

But no one will ever hear if you add 6 dB noise at –138 dB on a heavily distorted guitar (although the guitarist will claim that it sounds better).

The funny part is that he properly would get the same figures if he had don the experiment in 64 bit floating-point. There will still be rounding noise even in 64 bit, although I admit that it will be added at around -306 dB.

I will rather have speed than bits. ;)
by Egebjerg
Fri Jan 24, 2014 12:30 pm
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Re: Explanations why you should record and use 32bit floatin

If using 24bits, the computer calculations will be done using 32bit signed integers in its registers, which is faster than with floating point.

Of course coming in and going out will only be at the bit depth of the ADCs and DACs at the most.

However, use any FX and all its calculations will eat into the 24 bits with all the arithmetic rounding. Basic engineering dictates that ALL intermediate calculations MUST be done at higher precision than that required at the end. How much higher is dependent upon the type and number of calculations likely to be encountered.

Many hardware digital mixers internally calculate at 48 or 56 bits, but that could also be to make sure no internal summing points get overloaded, which 32bit floating would NEVER reach practically.

Since 32but floating still only has 24bits of significant binary digits, it provides NO guard bits to prevent calculation rounding affecting the resulting precision, so I support Cubase going to a 64bit internal floating format.

As we use all SSDs, although 64bit files would use twice as much space, there should be plenty of disk performance to spare, so I have no problem supporting the 64bit external floating point as well.

Of course, use of 64bit files in Cubase should just be another one of the file format options.
by Patanjali
Fri Jan 24, 2014 6:39 pm
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Cubase / Cubase Artist 7.5.10 maint. update in the works

Dear Cubase / Cubase Artist 7.5 users,

The 7.5.10 maintenance update for Cubase 7.5 / Cubase Artist 7.5 will be available from February 6, 2014 on as a free download and includes the following improvements:

• The loading time of huge projects is no longer unexpectedly high.
• Switching between projects with different sample rates now works as expected.
• Closing the record mode pop-up of the Transport Panel now behaves as expected.

• Emptying the trash on the Audio Pool no longer leads to an unresponsive state of the application.
• Inserting hitpoints now works as expected.

• Audio return channels of instrument tracks are now always displayed correctly.
• Clicking on a MIDI region of an instrument track in an inactive project while holding the SHIFT key no longer leads to an unresponsive state of the application.
• Reselecting a drum map in setup window no longer renders the application unreliable.

• Scrolling in the Score Editor now works as expected.

• Switching between channel strip presets with different EQ positions no longer affects the bypass EQ state.
• Switching from a multi-display to a single monitor setup no longer changes the MixConsole window configuration.
• When using a Steinberg UR series interface and displaying the hardware rack in MixConsole, scrolling and zooming now works as expected.

• The complete plug-in set is now working as expected in Cubase Artist 7.5.

• All functions of a Mackie Control Universal involving the SHIFT button now work as expected.
• Using the configurations 1-8 on a Mackie Control Universal now work as expected.
• When switching tracks during recording, the Quick Controls now behave as expected when using a Mackie Control Universal.

Thanks for choosing Cubase!

Helge Vogt
Team Leader Product Marketing Group
Steinberg Media Technologies GmbH
by Helge Vogt
Wed Jan 29, 2014 4:26 pm
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Cubase / Cubase Artist 7.5.20 maintenance update available

Dear Cubase and Cubase Artist 7.5 users,

We are happy to announce the availability of the 7.5.20 maintenance updates for Cubase 7.5 and Cubase Artist 7.5. Both updates are a free download and fully supported (please see the bottom of this post for links).

• TrackVersions: Delete Inactive TrackVersions
• Control Room Improvements
• Channel/track visibility: Key command for “Update configurations”
• Steinberg Hub: Remove recent projects from list
• Project window toolbar: Additional buttons
• New Preference: Record-Enable allows MIDI Thru
• New Preference: Colorize folder track controls only

Issues resolved
• An issue that interferes with the "Save" and "Close" behavior has been resolved.
• Toggling between projects with a MIDI track located before an instrument track in the track list now works as expected.
• Rack instruments behave now as expected when working with several projects at the same time.
• Searching for hidden tracks using "Find tracks" now makes hidden instrument tracks visible.
• Unmuting a folder track now unmutes all tracks inside the folder as expected.
• The agent "Hide muted tracks" works now on muted instrument tracks.
• The behavior of side scrolling with a Logitech mousewheel has been corrected.
• "Import track archive" works now as expected.
• The preset name of the Track Control Settings is now visible.
• The navigation of the In-place Editor works now as expected.
• "Punch in" works now as expected in Re-Record mode.
• A problem involving the pre-/postroll time display in Japanese language has been resolved.
• Gluing two MIDI parts no longer leads to unwanted transposition of certain notes.
• Resizing parts in locked tracks is no longer possible.
• A visual problem with frozen tracks has been resolved.
• "Select Tracks with Same Version ID" no longer shows automation lanes of instrument tracks.
• Locked tempo/signature tracks remain locked after re-opening a project.
• The ¢ symbol of the time signature palette of the Score Editor creates now a 2/2 time signature.

• Automatic hitpoint detection now works reliable.
• Audiowarping in the Sample Editor now works as expected.
• A problem with the visibility of the grid in Audiowarp has been resolved.
• A rare problem in VariAudio that rendered the application unreliable has been resolved.
• When ASIO-Guard is enabled dropouts no longer occur.
• The "Replace by" offline processing function works now as expected.
• Exporting a stereo mixdown to a new project now inserts a stereo audio file on a stereo track.
• Closing the window after exporting MP3, FLAC, Ogg Vorbis no longer renders the application unreliable.
• Exporting a 5.1 surround audio mixdown with the option "Wave split file" no longer renders the application unreliable.
• A visibility problem of the "Resolve Missing Files" window has been corrected.

Instrument tracks
• The agent "Hide muted tracks" now works on muted instrument tracks.
• The name of the main output of an instrument is now shown correctly on audio returns.
• Unmuting folder tracks involving instrument tracks work now as expected.
• Muting instrument tracks and MIDI sub-tracks now works as expected.
• The "Mute" key command now works for instrument tracks in the Project window as expected.
• The preference "Select Track on Background Click" now works properly for audio return tracks.
• Copy-pasting MIDI data now works for instrument tracks on the Project page.
• Selecting all inputs in the VST Instrument Rack now selects the correct instrument track.

• Print out now works as expected in Cubase Artist.
• Activating the function "Animate Note Cursor" now works as expected.
• Key commands for all symbol palettes are now available.
• A problem with redundant and missing key commands has been resolved.
• Zooming behavior of the zoom tool now works as expected.
• Filter checkboxes now update as expected when key commands are used.
• The box symbol in the replace mode is printed as expected.
• Chord Assistant: The state of the cadence mode is now recalled correctly.
• Clicking on the EQ bypass button while holding the Option/Alt keys now works as expected.
• Load/save EQ presets are available again in the Channel Settings window.
• The solo defeat function of instrument tracks now works as expected.
• A problem with the visibility syncing between MixConsole and Project window regarding instrument audio returns has been corrected.
• The function "Deactivate all mute states" now works as expected after selecting "Mute input" on virtual instruments.
• It is now possible to switch the visibility of collapsed folders that contain other folders inside the MixConsole.
• A rare graphical glitch on the horizontal scroll bar of the MixConsole has been corrected.
• Inputs and outputs can now be assigned using QuickLink on MIDI channels.
• A problem involving the visibility of the horizontal scroll bar in the MixConsole has been resolved.
• The preference "Select channels/track on solo" now works as expected when enabling the solo input of VST instruments.
• The solo button now works on external instruments as expected.

• The function "Activate/deactivate write (read) for all tracks" now affects the Quick Controls, too.
• Read mode is now enabled when pressing the write button.
• The command "Show used automation on a selected track" no longer opens the automation of the selected track’s group channel.
• "Delete automation of selected tracks" and "Delete all automation in project" are now available for audio returns of instrument tracks.

• The loading time of projects using HALion 5 has been improved.
• The Phaser plug-in works now as expected.
• An issue in VST Connect SE that may render the application unreliable under OS X 10.9 has been resolved.
• Saving the project under OS X while VST Connect SE is connected to VST Connect Performer now works properly.
* Please note that this list applies to Cubase 7.5 and not every entry may apply to Cubase Artist 7.5.


A detailed version history and the 7.5.20 Updaters are available here:

Cubase 7.5 downloads
Cubase Artist 7.5 downloads

Thanks for choosing Cubase!

Helge Vogt - Team Leader Product Marketing Group
Steinberg Media Technologies GmbH
Hamburg, Germany
by Helge Vogt
Thu Mar 13, 2014 8:24 am
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Re: audio panning

There is an option in preferences where you can choose to have send panning follow channel panning automatically, or to be freely adjustable.
by nonlocal
Wed Apr 02, 2014 5:47 pm
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Re: [Poll] Would you like to see true Bounce-In-Place in Cub

In my opinion this si a BASIC feature that should already be in cubase 7
by giankam
Sat Apr 19, 2014 9:13 am
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Re: Is anyone finding the new Control Room useful?

Ok so after 3 years if using Cubase without ever approaching the control room I can now answer the original poster'a question. YES it is extremely useful and easy once you understand it!!! It's really necessary once you start recording 2 or more musicians simultaneously like myself. My Tascam console is able to send multiple monitor cues but not as easily (at least for me). Learn this! It will only take one night and the benefits are awesome. I can't believe I waited so long to use this function.
by cmaffia
Sat Jul 26, 2014 1:59 pm
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Re: Mixing


Yes! Agree on this!
by Rumdrum
Wed Nov 19, 2014 9:04 pm
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Re: Still a maximum of 8 VSTs per channel?

You know, Steinberg should just introduce a simple VST-Chainer insert. Even if that chainer was limited to 8 inserts, you'd be laughing.
by bduffy
Thu Dec 04, 2014 9:10 pm
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Re: Non-standard menu bar is beyond stupid

I've been using Win 7 for a few years now with the old "Classic XP" look and feel along with the old "go faster" reg tweaks etc etc but, I must admit I'm really enjoying this release, it's hugely more efficient I every way and, let's not forget that win10 is just weeks away and I'm sure that Steinberg have been getting there heads into that and working towards it with this release.

I really don't mind the new system in C8 one bit, in fact I really like it - a lot! A few teaks to get rid of the transceparency and colours, a few reg tweaks to get rid of the glow shadow text on the menu bar and it's much more pleasing to the the eye (mine anyway) and loosing 2mm space at the top of the mix console on pair of large screen HD monitors is nothing compared to the performance increase and flexibility that's been gained.

There's no " show stoppers" in this release that will stop anyone configuring it how they want. Embrace it I say, next year it will be cubase 9 on Windows 10, though I'll stay on win7 as I stayed on XP for so many years after it was dropped, because it worked and this so far seems to work very well indeed.

Well done steinberg! You finally got the "Q" back into cubase! Well as far as I'm concerned anyway.
by Outsounder
Sun Dec 07, 2014 5:58 am
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Re: Applause for VST Bass Amp

One of the hard plugins to model is bass. Steinberg have done a terrific job! I was not so keen on VST Amp rack but this plugin is great. Maybe some Line 6 technology? :-) Yamaha bought Line 6 6 month ago.


No, the VST Bass Amp is a Hamburger, through and through.
by Dave Nicholson
Sun Dec 07, 2014 9:56 am
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Re: 4 significant Cubase 8 issues I'm seeing

Hello guys,

Cubase 8 has shown and proven to offer slightly better performance than previous versions. That is a fact.
I won't start a discussion about ASIO Guard 2 should be active or inactive in your system. That is something that you need to decide by yourself individually as we are talking about individual setups, especially in studios or if you are working on huge projects.
My experience with cases where people use a non-simple setup (such as big studios) is that they will probably get rid of many issues only after setting up Cubase from Scratch or resetting the preferences.
Please try at least safe start mode and then let us know how your experience was. By comparing both results (with and without preferences) it will be easier to help you troubleshooting issues.

All the best,
by Felipe Garcia
Sun Dec 07, 2014 6:43 pm
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Re: Elastique audiowarp bounces/renders still out of place

Thanks Janko. I'll make sure this new problem has been reported and I'll update this thread when there's something to say.
by SteveInChicago
Mon Dec 08, 2014 4:30 pm
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Re: Elastique audiowarp bounces/renders still out of place

In the meantime, would a work-around be to:

1) Route the bounced/rendered version to a group,
2) Record the output of that group, and,
3) Replace the bounced/rendered/but visually inaccurate version with that recorded group output?

The sound would be exactly what is desired*, so wouldn't the graphical representation, having been "cleansed" by re-recording through the group, be visually accurate also?

* [since a) the user had determined it was ready to be bounced in the first place, and b) it nulls completely as described in another thread]

(Maybe even the new CP8 "Render In Place" function could be used instead of having to go through a group ... Key Command and all ... ?)

yes but i wouldn't go as far as even calling it a workaround because the whole point of manual warping is that it can be done on the fly, not by making an edit, recording that edit, seeing if it's ok, then adjusting the edit, then bouncing again to see if the adjustment was correct etc.
by lukasbrooklyn
Mon Dec 08, 2014 10:44 pm
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Re: VCA not saving settings Problem

Hi guys,

the bug has already been reported by one of our product planners. I have moved the thread from the Issue Reports forum to the Collected Issues.

I'll keep you posted on the progress of fixing this issue.

by Luis Dongo
Tue Dec 09, 2014 8:11 am
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Re: Rack instruments Vs. Instrument tracks

jose7822 wrote:They both have their uses, so I don't see either of them going away anytime soon.

Plus you need to have both of them for compatibility with older projects
by raino
Wed Dec 10, 2014 8:46 pm
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Re: wjll nuage support new ver 8?

Should work fine on Nuage. Running Nuendo 7 beta here on Nuage and all is fine.

by Fredo
Tue Dec 09, 2014 9:19 am
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Re: i dont hear those articulations

thanks jose , vic france, rotund for sharing your knowledge. i got it workin yesterday. thanks.
by rita
Thu Dec 11, 2014 11:54 am
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Re: Cubase 8 Pro Performance

I'd recommend to contact support. If you have good performance with 7.5, it might be just matter of some tweaks.
It is normal seeing a higher (much higher!) load when working at 96kHz compared to 48 or 44.1kHz.

Something you can check in the meanwhile:
-- Update status of the system drivers (chipset, LAN, HD Audio USB, GPU)
-- Power Options (High Performance profile)
-- Advanced Power Options (disable USB auto.suspend and HD sleep)
-- Disable devices (not uninstall!) in the Device Manager:
WLAN / Bluetooth, additional pointing devices, external optical drives / USB and FW drives are worth a try
-- Disable CPU throttle, C-States or similar technologies (Cool 'n' Quiet for AMD CPUs)
-- Adjust Visual Effects (Performance Options panel) here some experimentation might be necessary. You just need to leave "Desktop composition" and "Use visual styles on windows and buttons", the other settings can be changed.

In Cubase, you can test with and without ASIO Guard, Steinberg Power Scheme (worth a shot, but if you set a good power plan, it won't be necessary to enable this).

Lastly, you might want to test with LatecyMon - a 5 minutes run when using Cubase 8 would do.
by Fabio Bartolini
Tue Dec 16, 2014 8:47 am
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Re: Groups vs VCA's

what a fantastic reply . well explained
wish every reply was like yours..
by Tony H
Mon Jan 26, 2015 10:54 am
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Re: Best Audio Interface - Not Focusrite

Anything by RME and you'll never need to worry again. Been there, done that; all the messing about with dodgy drivers is simply not worth it, and doesn't even make economic sense if you add up all the money and time wasted on lesser cards. RME have the best drivers, period.
by MrSoundman
Mon Feb 02, 2015 10:30 pm
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Pleasantly surprised by backwards compatibility

Due to some issues Between BFD and 8.0.5, I opened an 8.0.5 project in 7.5 to do some edits. This went smooth and of course when I saved it after editing it became a 7.5 project. The project happened to contain both a VCA track and several disabled Instrument Tracks. When I opened it in 7.5 all of the disabled tracks were enabled and the VCA was shown as an empty track of no known type in the Project window and didn't exist in the mixer - all expected since these features don't exist in 7.5. I thought after I'd saved it as a 7.5 project I'd need to manually restore the VCA and disable the tracks again back in 8.0.5 - figuring they would be lost during the 7.5 detour.

But when I opened it again I was pleased to find that it had retained the state of the disabled tracks and the VCA was set up correctly. Kudo's to Steinberg for getting the backwards compatibility right. :D
by raino
Wed Feb 04, 2015 11:17 pm
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Re: Still no bezier curves in automation!!!!!

Yes this is the only thing Cubase is lacking now. Clip/region based automation. Simple points to click for modulation track instead of this primitive node system! Cubase come on get with the program!!

by giftmusic
Wed Feb 11, 2015 7:53 am
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