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Re: Lost USB licenser

Elektrobolt wrote:...your opinion on what is modern and efficient...

Well said.
Neither modern nor efficient are always necessarily better.
by jaslan
Sun Dec 29, 2013 12:53 am
 
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Re: Hanging notes

Try a USB hub between the iMac and your MOTU.
by Grim
Fri Jan 03, 2014 10:02 pm
 
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Re: Drop the x32bit versions of all your softwares.

They give you the option to install either or both. What's the problem? You're missing the point! ;)

Preserving backwards compatibility hinders progress! Bloats the software - increasing installation and download times; adds unnecessary complexity to the program increasing runtimes and the introduction of bugs and other issues.
Backwards compatibility and support for older technologies is necessary and to be expected over a couple of generations, but at some point you have to let it go.
A good point was made earlier in regard to Direct X - back at the time this was dropped there was a huge outcry - we survived, and haven't looked back. How many people still swear by VCR (try and find a player).
by BriHar
Fri Jan 24, 2014 9:52 am
 
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Re: Drop the x32bit versions of all your softwares.

Exactly. And it hinders the adaption of 64 bit by those slackers and whiners who can't get over a little malinvestment they did years ago.
by TheNavigator
Fri Jan 24, 2014 9:57 am
 
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Re: 7.5 Bug: VST performance peak?

Hello,

I recently did some extensive tests on performance peaks and eventually reproduced something very similar on my home rig. Tried all kind of audio and video-card drivers combinations as well as disabling / enabling Windows services, the only thing I didn't touch is the BIOS.

The problem was solved reverting back to an older driver for the video-card - I have a Radeon HD 6570 and all 13.x drivers would yield the same result. Driver 12.10 brought performance back to normality, no more spikes.

I have a couple reports that using older drivers also solved the same issue with nVidia cards.

Not saying it will surely help those who posted here, but it is worth trying.

Kind regards,
by Fabio Bartolini
Tue Jan 28, 2014 11:23 am
 
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Cubase / Cubase Artist 7.5.10 maint. update in the works

Dear Cubase / Cubase Artist 7.5 users,

The 7.5.10 maintenance update for Cubase 7.5 / Cubase Artist 7.5 will be available from February 6, 2014 on as a free download and includes the following improvements:

Global
• The loading time of huge projects is no longer unexpectedly high.
• Switching between projects with different sample rates now works as expected.
• Closing the record mode pop-up of the Transport Panel now behaves as expected.

AUDIO
• Emptying the trash on the Audio Pool no longer leads to an unresponsive state of the application.
• Inserting hitpoints now works as expected.

MIDI
• Audio return channels of instrument tracks are now always displayed correctly.
• Clicking on a MIDI region of an instrument track in an inactive project while holding the SHIFT key no longer leads to an unresponsive state of the application.
• Reselecting a drum map in setup window no longer renders the application unreliable.

SCORE
• Scrolling in the Score Editor now works as expected.

MIXCONSOLE
• Switching between channel strip presets with different EQ positions no longer affects the bypass EQ state.
• Switching from a multi-display to a single monitor setup no longer changes the MixConsole window configuration.
• When using a Steinberg UR series interface and displaying the hardware rack in MixConsole, scrolling and zooming now works as expected.

PLUG-IN
• The complete plug-in set is now working as expected in Cubase Artist 7.5.

REMOTE
• All functions of a Mackie Control Universal involving the SHIFT button now work as expected.
• Using the configurations 1-8 on a Mackie Control Universal now work as expected.
• When switching tracks during recording, the Quick Controls now behave as expected when using a Mackie Control Universal.


Thanks for choosing Cubase!

Helge Vogt
Team Leader Product Marketing Group
Steinberg Media Technologies GmbH
by Helge Vogt
Wed Jan 29, 2014 4:26 pm
 
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Cubase / Cubase Artist 7.5.20 maintenance update available

Dear Cubase and Cubase Artist 7.5 users,

We are happy to announce the availability of the 7.5.20 maintenance updates for Cubase 7.5 and Cubase Artist 7.5. Both updates are a free download and fully supported (please see the bottom of this post for links).

Improvements
• TrackVersions: Delete Inactive TrackVersions
• Control Room Improvements
• Channel/track visibility: Key command for “Update configurations”
• Steinberg Hub: Remove recent projects from list
• Project window toolbar: Additional buttons
• New Preference: Record-Enable allows MIDI Thru
• New Preference: Colorize folder track controls only


Issues resolved
Project
• An issue that interferes with the "Save" and "Close" behavior has been resolved.
• Toggling between projects with a MIDI track located before an instrument track in the track list now works as expected.
• Rack instruments behave now as expected when working with several projects at the same time.
• Searching for hidden tracks using "Find tracks" now makes hidden instrument tracks visible.
• Unmuting a folder track now unmutes all tracks inside the folder as expected.
• The agent "Hide muted tracks" works now on muted instrument tracks.
• The behavior of side scrolling with a Logitech mousewheel has been corrected.
• "Import track archive" works now as expected.
• The preset name of the Track Control Settings is now visible.
• The navigation of the In-place Editor works now as expected.
• "Punch in" works now as expected in Re-Record mode.
• A problem involving the pre-/postroll time display in Japanese language has been resolved.
• Gluing two MIDI parts no longer leads to unwanted transposition of certain notes.
• Resizing parts in locked tracks is no longer possible.
• A visual problem with frozen tracks has been resolved.
• "Select Tracks with Same Version ID" no longer shows automation lanes of instrument tracks.
• Locked tempo/signature tracks remain locked after re-opening a project.
• The ¢ symbol of the time signature palette of the Score Editor creates now a 2/2 time signature.

Audio
• Automatic hitpoint detection now works reliable.
• Audiowarping in the Sample Editor now works as expected.
• A problem with the visibility of the grid in Audiowarp has been resolved.
• A rare problem in VariAudio that rendered the application unreliable has been resolved.
• When ASIO-Guard is enabled dropouts no longer occur.
• The "Replace by" offline processing function works now as expected.
• Exporting a stereo mixdown to a new project now inserts a stereo audio file on a stereo track.
• Closing the window after exporting MP3, FLAC, Ogg Vorbis no longer renders the application unreliable.
• Exporting a 5.1 surround audio mixdown with the option "Wave split file" no longer renders the application unreliable.
• A visibility problem of the "Resolve Missing Files" window has been corrected.

Instrument tracks
• The agent "Hide muted tracks" now works on muted instrument tracks.
• The name of the main output of an instrument is now shown correctly on audio returns.
• Unmuting folder tracks involving instrument tracks work now as expected.
• Muting instrument tracks and MIDI sub-tracks now works as expected.
• The "Mute" key command now works for instrument tracks in the Project window as expected.
• The preference "Select Track on Background Click" now works properly for audio return tracks.
• Copy-pasting MIDI data now works for instrument tracks on the Project page.
• Selecting all inputs in the VST Instrument Rack now selects the correct instrument track.

Score
• Print out now works as expected in Cubase Artist.
• Activating the function "Animate Note Cursor" now works as expected.
• Key commands for all symbol palettes are now available.
• A problem with redundant and missing key commands has been resolved.
• Zooming behavior of the zoom tool now works as expected.
• Filter checkboxes now update as expected when key commands are used.
• The box symbol in the replace mode is printed as expected.
• Chord Assistant: The state of the cadence mode is now recalled correctly.
MixConsole
• Clicking on the EQ bypass button while holding the Option/Alt keys now works as expected.
• Load/save EQ presets are available again in the Channel Settings window.
• The solo defeat function of instrument tracks now works as expected.
• A problem with the visibility syncing between MixConsole and Project window regarding instrument audio returns has been corrected.
• The function "Deactivate all mute states" now works as expected after selecting "Mute input" on virtual instruments.
• It is now possible to switch the visibility of collapsed folders that contain other folders inside the MixConsole.
• A rare graphical glitch on the horizontal scroll bar of the MixConsole has been corrected.
• Inputs and outputs can now be assigned using QuickLink on MIDI channels.
• A problem involving the visibility of the horizontal scroll bar in the MixConsole has been resolved.
• The preference "Select channels/track on solo" now works as expected when enabling the solo input of VST instruments.
• The solo button now works on external instruments as expected.

Automation
• The function "Activate/deactivate write (read) for all tracks" now affects the Quick Controls, too.
• Read mode is now enabled when pressing the write button.
• The command "Show used automation on a selected track" no longer opens the automation of the selected track’s group channel.
• "Delete automation of selected tracks" and "Delete all automation in project" are now available for audio returns of instrument tracks.

Plug-in
• The loading time of projects using HALion 5 has been improved.
• The Phaser plug-in works now as expected.
• An issue in VST Connect SE that may render the application unreliable under OS X 10.9 has been resolved.
• Saving the project under OS X while VST Connect SE is connected to VST Connect Performer now works properly.
* Please note that this list applies to Cubase 7.5 and not every entry may apply to Cubase Artist 7.5.

Download

A detailed version history and the 7.5.20 Updaters are available here:

Cubase 7.5 downloads
Cubase Artist 7.5 downloads

Thanks for choosing Cubase!

Helge Vogt - Team Leader Product Marketing Group
Steinberg Media Technologies GmbH
Hamburg, Germany
by Helge Vogt
Thu Mar 13, 2014 8:24 am
 
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Re: Groove Agent 4 announcement

With the release of Cubase 7.5 we are very happy to introduce the first family member of the new Groove Agent 4 series — Groove Agent SE 4.

http://www.steinberg.net/uploads/RTEmagicC_2-2a_Groove_Agent_SE_4_05.png.png

Groove Agent SE ushers in the future of Steinberg’s virtual drum instruments with a sample engine built on latest HALion technology and based on a new concept superior to previous versions of the Groove Agent series. As I already explained in one of the earlier posts, Groove Agent 4’s new approach provides specialists for different drum purposes which we refer to as Agents. Clearly, a virtual acoustic drum kit with overhead and room miking has different requirements for the GUI and feature set than a drum machine with a sample editor and slicing tool. Groove Agent 4 will sport several different Agents for acoustic and electronic drum productions that can be used individually or combined.

Groove Agent SE on the other hand is limited to just one Agent at a time and introduces Beat Agent, the first Agent dedicated to electronic drums and MPC-like drum sample handling.

Beat Agent is a classic drum sampler with up to 128 pads in 8 groups, 8 sample layers per pad, a very nice editing section with filters, envelopes, sample and slice editor, a mixer section with lots of effects, and a pattern player. When comparing Groove Agent SE to Groove Agent ONE the amount of features has been multiplied while the new workflows lead to a faster and more intuitive editing and designing of your own sounds. Speaking of which, the fourth iteration of Groove Agent isn’t just another new feature in Cubase 7.5, and there’s certainly more to it than can be put down in a couple words.

Since Groove Agent SE 4 is basically the successor of Groove Agent ONE, here now some of the improvements we implemented:

- Playback modes (vintage and turntable) for authentic 12-bit sound emulation
- New filters (Classic, tube drive, hard clip, bit red, rate red)
- Envelopes for pitch, filter and amp
- New sample editor (Zoom, fade in/out, velocity start range, reverse mode)
- AudioWarp (music and solo mode)
- Slicing editor with direct mapping and up to 128 slices
- Mixer section with 27 effects and 4 Aux buses
- Pattern player with import and export of MIDI files
- Custom pad colors

There are some highlights in Groove Agent SE that I would like to point out.

Playback quality modes
Sometimes there are features that hold more than you’d expect at first. The new playback modes in the Beat Agent are these kind of features. Why is it that so many contemporary producers still relay on these old school drum machine heavyweights? It is the 12-bit special sound that adds crispness to your drums and samples. So, in order to make a serious approach to emulate this sound, the team analyzed some of the classic 12-bit drum samplers to get to the bottom of the sound, recorded different samples, from drums to sine sweeps, and experimented with different ideas to replicate the signal flow. As a result, we came up with two different modes: the vintage and the turntable mode. The vintage mode is basically a “high-quality bit-crusher-resampler” that reduces the bitrate to 12 bits and resamples to 26.04 kHz. Add some distortion with the hard clip filter and you will get pretty close to the vintage drum sound that is so popular in hip hop and electronic productions. But that’s only half the story. The limitation of the classic 12-bit drum samplers has always been the memory that only allowed a sample time of about 2.5 seconds. In order to get longer samples into the memory the samples had to be recorded by switching the turntable from 33 RPM to 45 RPM, recording the samples at a higher speed of about +35% and then pulling them back down by just about 5.2 semitones within the sampler. This workaround had significant impact on the sound since it created explicit aliasing artifacts. Exactly this aliasing side effect can be heard when you pitch samples in the vintage mode. In turntable mode the recording at a higher speed and down pitching is simulated in advance to include the aliasing automatically. It may sound strange that adding aliasing artifacts should be a desired effect to enhance a sound, but basically that’s the stuff.

We could have added fixed distortion or low-pass filters and even crackle noise as included with some of the other VST instruments, but that just didn’t feel right. The control of these aspects should be left in the users’ hands. What do you think differently about it?

Slicing
The slicing editor is an adaptation of the one available in HALion 5, with differences in the workflow in order to meet the demands of modern beat production. The transient detection algorithm of the slice editor has been further improved to realize better results when dealing with drum samples. In most cases further editing of the slice points won’t be necessary. You will also notice that as soon as slicing is activated the slices are instantly mapped on the pads and are ready to play. It is basically a one-click solution and makes working with slices very convenient. Additionally, every change in the slice editor will provide instant changes to the mapping on the pads. In the manual mode there is just one slice when you start and with each slice marker added the resulting slice will be automatically mapped on the next pad, making the editing very fast and letting you instantly start playing your slice. Compared to other slicing approaches this workflow feels more like playing an instrument than processing a sample. Another point worth mentioning is that every time a sample is sliced, a MIDI pattern is created that can be exported to your Cubase project or instantly played on the pattern page. This brings us straight to the next feature.

Groove patterns
With the new pattern player in the Beat Agent, MIDI grooves can be triggered directly in the instrument. All of the drum kits come with 8 full grooves and 8 grooves triggering just single kit pieces that can be combined and mixed, i.e., one loop for the kick alone and another for the snare. All grooves can be played in the Beat Agent or exported into your project, and when exporting the MIDI groove into your Cubase 7.5 project, drum maps can be created that read out the pad names from Groove Agent SE for further editing. Vice versa, MIDI files can also be imported into the Beat Agent from the project window, the MediaBay as well as any file explorer.

Deep editing or programming of grooves is not a part of Groove Agent SE though, but there will be way more features available in the full version of Groove Agent 4. We have only just begun…

And this leads us to the last question most of you’d like to have answered:

What about Groove Agent 4?
The development of Groove Agent 4 is now the main focus of the VST instrument team. The recordings of the acoustic drums have been completed, and we are now finalizing the groove recordings. In the tradition of the Groove Agent series the ability to control the complexity for grooves will also be implemented in Groove Agent 4, but that, of course, increases the efforts put into the recordings significantly.

Groove Agent SE or basically the Beat Agent is just one part of the new Groove Agent concept and shows you what Groove Agent 4 will be capable of. Nevertheless, please check out the SE version and let us know what you think. We listened closely to your comments to improve Groove Agent ONE in the past, and considered a lot of your feature requests this time too. Groove Agent 4 is on its way. Still, please have a little more patience. We will keep you up to date.
by Matthias Quellmann
Wed Dec 04, 2013 5:14 pm
 
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Re: Groove Agent 4 announcement // updated April, 2014

Ok, ok...Here is the update:

1. Groove Agent 4 already includes 20,000 samples and counting.
2. We are starting with the beta phase this month.
3. Groove Agent 4 will be released in the third quarter of 2014...
4. ...and will cost less than Groove Agent 3!
5. And that is how the Acoustic Agent looks like (when I don't have my glasses on...):

http://www.steinberg.net/fileadmin/files/PRODUCTS/VST_instruments/Groove_Agent/Graphics/GA4_700px.jpg
by Matthias Quellmann
Tue Apr 01, 2014 3:56 pm
 
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Re: How do I Load Halion5 64 bit

Success!!!! I stumbled upon the Halion 5 file on my desktop and inside was the elusive 64 bit version! I installed it and it works perfectly into Cubase 7.5. no luck yet with The Grand 3 SE, im still looking around. Thanks for everyones help.
by hotchickenbone
Sun Apr 13, 2014 3:15 am
 
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Re: Cubase 7 on more than one computer?

Thanks a lot for your help :D!!!!
by Ringotaker
Fri Apr 18, 2014 12:57 am
 
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Re: MIDI problem - Cubase 6.5

Sounds like it might be a power saving setting in Windows that cuts the power to your midi interface after some idle time and Cubase doesn't detect it again when it's turned on again.
by Strophoid
Tue Apr 22, 2014 11:51 pm
 
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Re: where is Steinberg?

Elektrobolt wrote:who's writing music? ?


It's being 'out-sourced' now because it is 'waaaaaaay' cheaper that way.

Should arrive in a 'brown paper bag' in the 'dead of night'
at Heathrow in a week or so. :) :) :)
{'-'}
by curteye
Mon May 12, 2014 2:43 am
 
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