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Re: Using Mod Wheel to specify velocity.

Set the velocity to a fixed input value, something around the middle like 64, then use the Vel. Shift assigned to a QC. Use the GR to learn your mod wheel to control the QC with Vel. Shift assigned. With this setup forward on the wheel will increase velocity, down will lower velocity.
by JMCecil
Mon Nov 11, 2013 2:24 am
 
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Re: Oldie but Goodie Utility

I played with this this morning, but javascript doesn't easily support the access to local files. I found a way to do it with ActiveX and other custom solutions, but none of them are cross platform, cross browser compatible. I think perl or python might be easier to make cross platform.
by JMCecil
Sun Nov 03, 2013 3:38 pm
 
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Re: C 7.5 Score Editor: Music XML import still broken.

Oh yeah, we already did this for 7.0.6. :lol: Same error in 7.5 with this file.

But- I'm not sure Cubase's import function is necessarily to blame here.

Cubase for some reason garbles the first measure. In fact, neither staff imports correctly, as I said previously.

I then imported other files downloaded from http://www.musicxml.com/music-in-musicxml/ and the import worked well. ( http://downloads2.makemusic.com/musicxml/ActorPreludeSample.xml and the file attached to this post)

Cubase is on a lower version of MusicXML than Finale (whose manufacturer maintains/owns MusicXML) incidentally. I wonder if this has something to do with it.
by SteveInChicago
Wed Dec 04, 2013 7:12 pm
 
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