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Re: Realtime Scoring

I presume you mean, while the Score Editor window is open/frontmost?
If so, (and the same is true when recording in any of the MIDI Editors), you will have to create an empty MIDI Part first, so that the Score Editor window can open, then, just make sure that the MIDI track is record-enabled, then record normally.
Obviously, the way the Score will look depends on the track/staff's default Display Quantize settings.
by vic_france
Mon Oct 28, 2013 12:17 pm
 
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Re: Logical Editor: does it affect Tempo Track and/or automa


Did you discover this 'opportunity', made possible by the relationship of musical to linear timebases, yourself, or was it ever in the Cubase documentation?
Well, the doc does state that Musical Timebase locks events to Bars/beats, whereas Linear Timebase locks them to Time. ;)
I, too, have used this method, where necessary, to convert from 4/4 to 12/8 etc.
Are you saying, then, that (with the newer versions of Cubase,) the Project Logical Editor can scale the positions of time [errm TEMPO ;) ] events, but not their values ? Yes, that's it.
I hope that they will extend the function, seeing as the PLE's "Trim" function can scale Automation values, but remains dead when trying to be used on other data (such as Tempo).
by vic_france
Wed Oct 23, 2013 2:36 am
 
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Re: Steinberg Hub makes cubase crash now !

In my Cubase 7.5 I had "Use Steinberg Hub" disabled in "Preferences", so I did not experience this error.

But when Cubase 7.5 is open and I klick the "Open Steinberg Hub" in the "Steinberg Hub" menu, Cubase crashes.

Thanks weasel for the hubservice.bundle info!

Launch time now: 22 sec.
by haraldsson
Sun Dec 08, 2013 9:41 pm
 
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Re: Sending MIDI Input to multiple Virtual Instruments

If you are using a "regular" MIDI track, routed to the VSTi Rack, rather than using a dedicated Instrument track, then you can use a MIDI Send on that MIDI track, to whatever other MIDI instrument (or MIDI port) you wish. There are four MIDI Sends available.
(I was really hoping that that Cubase 7.5 would bring along MIDI Sends from Instrument Tracks also, but, alas, not yet ;) ).
by vic_france
Wed Dec 11, 2013 3:47 am
 
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Re: Sending MIDI Input to multiple Virtual Instruments

I just found out what was wrong.

The Outputs are only avaliable when you choose the sends from the Channel Inspector.
If you open the Edit Channel Window, the sends doesn't have the output options!

It has only just dawned on me, the significance of what you wrote :oops:
Yes, this is indeed an omission. (although it would only make sense to add MIDI outputs in the Send section of the Edit Settings window if it also had a section for the main MIDI routing.)
by vic_france
Sun Dec 15, 2013 11:45 pm
 
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Re: How can I just record some piano midi and let Cubase fol

(Ah I've just seen that Thinkingcap has written, in two lines, what I have just used an entire paragraph for :P )..

Is this the full version of Cubase? (I'm not sure if the following is available in Cubase Artist/Elements)..
Anyways..
1) Once you have recorded your MIDI Piano Part, set the MIDI/Instrument Track from Musical Timebase to Linear Timebase (in the MIDI/Instrument track's Inspector, click on the "quarter-note" icon to change it into a "clock" icon).
(This has the result that Cubase's Tempo Track can now be modified without changing what you actually hear )
2) If you had the Tempo in the Transport Bar set to "Fixed", change it to "Track".
3) If necessary, drag your MIDI Part, such that the first downbeat corresponds with the appropriate downbeat in Cubase's Grid (in the simplest case, that would be, align the first played note with the start of a bar.. it is in fact a good idea, generally, to let Cubase have a couple of bars "breathing space" before the music starts anyways ;) )

There are now two methods available in Cubase (like Thinkingcap said ;) ) ..
(the first is maybe simpler, but the 2nd is probably more thorough, especially if the music isn't particularly rhythmic, with obvious downbeats).

Method #1..
Open the Piano track's MIDI Part in the Key Editor, select the Timewarp Tool, and working through from left to right, drag the bar lines, such that they correspond with the downbeats of your music (like I said, earlier, this will change Cubase's Grid to fit the music, without changing what is actually heard ).

Method #2..
4) Create a new MIDI track, routed to some percussive/metronome sound, put it into Record, and "tap" along to your recorded Piano track, playing, normally, quarter-notes, just as if you were "conducting" the music (it becomes quite easy to do this once you've gotten the hang of it, especially seeing as it was you who played the piano part in the first place. And, in any case, seeing as this "tapping" is just a regular MIDI track, you can edit it afterwards until you are satisfied that it fits your music nicely).
5) Put this "tapping" track into Linear Timebase also.
[EDIT] 5b) HughH has discovered a bug with the next two steps, if you have created your "tapping" from a combination of several tracks, or several Lanes on the same track..
If this is your case, then merge (glue) your tapping into a single track before proceeding! [/EDIT]
6) Select the MIDI Part that contains your "tapping", and set the Left and Right Locators to its boundaries.
7) Go to the MIDI Menu>Functions>"Merge Tempo from Tapping", and, in the dialog that opens, set "Tapping" to 1/4 (if that is what you had tapped ;) ), and checkmark the option "Begin at Bar Start".

That should be it ;) (You can now put your tracks back to Musical Timebase, if you wish, so you can now modify Cubase's tempo if desired, and the music will follow).

It's actually easier than it reads, especially after having done it a few times;). Good luck :).

Just to be completely exhaustive ( :oops: :) ) ..
Both those methods work with recorded Audio also, provided that you also, before doing any of the above, go into the Audio Pool, and switch off "Musical Mode" for each of the Audio clips.
by vic_france
Sat Dec 28, 2013 12:41 pm
 
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Re: How can I just record some piano midi and let Cubase fol

Both methods are OK but what if you could tap the tempo with your foot while playing, and use that info for feeding method #2 ? That should give you the most accurate tempo map since you were tapping it as you felt it while playing your part, instead of trying to recreate it afterwards.
[EDIT] I re-read the remainder of Dirk's post, and while the following method is basically the same, it does everything in realtime without having to duplicate the track then delete stuff etc. ;) )..

Well of course nothing prevents you from doing just that!.. provided you had a spare pedal that you can operate from your left foot (presumably, the right foot will be busy playing the piano's sustain pedal ;)..
You would open a 2nd MIDI track for recording, and use the Input Transformer to filter out the left pedal on the incoming piano track, and another Input Transformer on the 2nd track, filtering out everything except the left pedal. You would also use a 2nd module of that same Input Transformer, to convert that left pedal into some arbitrary MIDI note.
So at the end of your recording, you have both the piano Part and the tapping Part, all in the one pass, ready to perform the remaining steps in method #2 ;)
by vic_france
Sat Dec 28, 2013 6:26 pm
 
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Re: Transport: Yet Another Close Window Inconsistency

That is -exactly- the issue. Unfortunately. most people here neither recall or care about the raison d'etre of the original SX.

According to Charlie:
1. To start using a new programming framework that would support 32 and 64 bit OSs and be future-proof.

2. To unify the UI in a -consistent- way. They -fully- recognised how 'balkanised' the UI had become because, as with many small companies: they let the UI for each component be designed by different people, rather than have teams work on the -guts- but then have an architect to enforce a UI standard.

The original look of SX was by Dave Nicholson and it was, IMHO, great. It was -suprisingly- 'modern'. Very -bright- and very flat. I -loved- it. And it responded to a very real problem: BUGS. The program had reached a ceiling. So they gave it the clean sweep.

But over time, as they started adding new 'stuff' it drifted, getting more and more skeuo...whatever and dark. and now it's back where it was in 2000... a dark hodgepodge. Clearly each -guy- gets to do his own UI.

Software companies have a 'personality'... and this is SB's... each guy apparently gets a lot of autonomy. Centralised 'standards' are just not that important so 'consistency' and 'documentation' are low priorities.

I don't long for the bugs of that era, but I -do- wish they had the same goals. Back then Charlie and Lars said it flat out: (paraphrase) "We are sacrificing short term 'features' for 'consistency' and 'stability. We'll add in features as we can, but those two things will always be our top priority because we're making a professional program.'"

Note that Charlie, Dave, Lars, etc. have been out of the picture for a decade.

--JC

PS: If one cares, one has to make some noise. SB people are generally very polite. Like most talented people they are arrogant and condescending and not too concerned with the rabble. Think 'House, MD' They believe what they are doing is 'right'. Their policy has always been to allow 'discussion'. They try to simply ignore grousing and LOVE it when a few 'apologists' make fun of whiners like me... saves them the trouble of policing the forum to have 'poindexters' taken down a peg or two. But when the villager pitchforks come out, they have -ALWAYS- responded. They are -not- comfortable with a lot of complaints because, like most bright people, they hate the idea that they may not be 'getting all A's.'

In short, all it would take would be 5 or 6 people getting seriously dis-chuffed to get some response on any issue. What has happened, IMHO, is that, because of the cesspool that the previous forum became, most guys here now have become -way- too 'civil'. A certain number of people will say, 'Yes, xxxxx would be nice. Please do yyyyyyy.' And that has -never- worked. SB totally ignores that---as do all software devs. Nice does not work with software devs.

Nobody wants to go back to the crappy days of the 'Sparky' forum, but if you want any serious attention to any of these 'details' you'll have to get upset. Comments like, "Boy I'm really looking forward to that new Score!" or "I would like xxxxx too but overall I have to give them credit for..." are less than useless. They are polite, decent, balanced and they only enable more bad behaviour.

What do YOU respond to from customers? Measured 'gee it would be nice if...' or I'M NOT HAPPY!

---JC


I'm a graphic designer by trade. I care!

But I think a lot of this seems to be a case on no one-in-particular in-house design team? Look at ALL the Steinberg stuff, it's a hodgepodge of graphic style, it's all piecemeal. Seems that they need to hire a presiding design director to oversee each and every UI, and require that certain navigational standards are met. A library, if you will, a master set of how elements must be defined, each time they're used.

But someone has to actually CARE about it, because it's never going to be a bottom line. You need that kinda of anal weirdo person in house that just gets jollies from having his socks match his belt.
by suntower
Mon Jan 13, 2014 8:38 pm
 
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