Hi everyone, just wondering if anyone knows a handy way in Cubase to make concurrent loops in different time signatures? I really like how this is implemented in Ableton: you just create a clip, define its length, and it loops at the number of bars/beats you specified. Easy peasy. In Cubase, I make a short sequence, but for it to loop properly, I have to copy the pattern until the pattern 'coincides' with the metrum again like it did at the beginning. This means I have to always figure out how many times I have to repeat a riff in a weird time signature, then set my locators to loop that area, just to get the same behavior as in Ableton... Or I have to use different instances of Beat Designer for those parts, which is easier but still a bit convoluted imo
Cubase doesn't currently offer any similar way to work with loop points within a audio sample like found in ableton and bigwig, so in Cubase the process is going to be more labour intensive. One way to do it is the way you suggest above ("copy the pattern until...."). At the moment I'm experimenting with regions, where I open a audio sample in the audio editor, in the Hitpoint menu I create regions. Then I open up the Pool window and drag regions to the track in the order I desire. It's even more time consuming and it doesn't compare to ableton, but it can give you quite interesting result.
As for programming polyrhythms in MIDI, I posted this some time ago (which none took notice of :o 8-) ): http://www.steinberg.net/forums/viewtopic.php?f=182&t=51182