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Re: using full Cubase7, can I "save as" into C.Artist7 forma

I regularly share projects with two people who use Artist, we don't have any problems opening each other's files. I stick to the basic Steinberg plugins or render anything down that is special. It all works very well.

[Pity the iPad version isn't compatible too!]

Mike.
by GargoyleStudio
Thu Nov 07, 2013 8:09 pm
 
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Re: Multiple Midi devices (UM3EX + Raydat midi)

Only prob I've had with different midi devices is their performance. For example I found that when I plugged in a firewire M-Audio Profire it introduced a really long delay in chasing midi program changes, whereas my Midex8 seemed to have no delay but didn't always chase correctly... So you may find some interfaces are better than others, but otherwise, as said, they all cooperate together. I currently use 3 different midi interfaces to connect to hardware synths plus 2 USB midi external hardware synths and 1 USB midi keyboard controller.

Mike.
by GargoyleStudio
Mon Nov 18, 2013 7:01 pm
 
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Re: Collaborating with others on different versions

I collaborate with 3 other people on many projects, two of them use Artist and the other uses an iPad. That latter can only open projects and has to export new recordings as WAV to us, so we'll ignore that one straight off! But the other two are 100% compatible with my full version provided I don't use any feature they haven't got, which isn't really that much at all, mostly a few plugins. So it works well for us, and we've never had any problems at all. I believe they started with Elements but upgraded to get the Lanes feature for multiple takes and comping.

Mike.
by GargoyleStudio
Fri Nov 29, 2013 8:01 pm
 
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Re: How to get 100% synced project?

You've got the right method there. Most of the time I use Auto-Crossfades because it saves me creating the crossfades!

Another tip you could use is to 'slip' the audio within the part using Ctrl-Alt-Click, and this can be used to make the crossfade work better. A very very small slip can fix an out of phase obvious crossfade without harming the timing (particularly useful with bass).

But I'd have thought that if you were to record 5 takes and pick the bits which are best in time from each one then you'd get a perfect take very quickly...

Also you can always replace out of time bits or dodgy bits with bits from other parts of the performance. This type of replacement is a staple when tidying up live performances because you don't need to get the musician back!

Finally, you'll be surprised what can be hidden in a mix. For example, if you're struggling with a cross fade but it's on the beat of a snare it's quite unlikely you'll hear it in the final mix. Or take that a stage further and actually use another instrument to cover up the problem area! Been there, done that...

Oh, finally again, yes, even though I have the latest Cubase version and I work with excellent musicians, I spend hours tidying up takes towards perfection, and it pays dividends. Sometimes people ask me to listen to their CDs before release and my usual comment is that it's not bad but it needs tidying up, vocals and solos tuning, pops removed, timing tightened, bum notes fixed, etc. So for me, it's a way of life that I picked up working with a top mixing person - to tidy things to a great degree, I think it's worth it. Also your average listener doesn't always know why a song sounds better or worse but chances are if it's off tune or out of time then they'll know that it's not so good. Things just come into focus when you address all the details.

Mike.
by GargoyleStudio
Tue Dec 10, 2013 8:08 pm
 
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Re: Fine tuning

Before vari-audio (and Melodyne) I used to use the info line to retune vocals. Worked absolutely fine, but of course it was really slow to use! I'd put an autotune insert on the track as well but with slow response time. This then did a more precise job than I could be bothered to do using the info line, so it speeded up the process. As a final step, I'd export the track so I had it rendered with the autotune and if any bits exhibited odd autotune artefacts (like stepped glissandi when it should be smooth) then I just comped a bit of the raw tracks back in. In fact I still do this sort of comping thing today but using vari-audio instead of the info line!

Mike.
by GargoyleStudio
Thu Dec 19, 2013 6:21 pm
 
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Re: unlinking linked midi track clips

Yeah, subscribe, that's another way I think. I sometimes press it when I'm not making a reply but I just want to watch the thread out of interest. Well, maybe your notifications are being spam blocked somehow? Check your junk folder perhaps?

Mike.
by GargoyleStudio
Tue Jul 30, 2013 2:29 pm
 
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Re: remove event snap point ?

I created a quick macro (and shortcut key) which moves the snap point to the start of the selected clip. It moves the play cursor to the left of the selection then moves the snap point to the play position. Saves opening the clip and dragging. Might help.

Mike.
by GargoyleStudio
Thu Jan 02, 2014 12:54 am
 
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Re: Cubase 7.5 CRASH when reopening

Mine does this, and in my case it's directly due to my old favourite 32 bit plugins which are running in VSTBridge. Cubase just stops when it tries to unload them, i.e. locks up when closing down, or when de-activating the project to activate another one. I have to kill the VSTBridge process to free up the main Cubase process. However I'm on Win7, could be entirely different on OSX...

If you think that's what's happening to you then remove some plugins from your system and see if it sorts it, then add them back and see if it breaks it again.

Mike.
by GargoyleStudio
Wed Jan 15, 2014 8:17 pm
 
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Re: Cubase 7.5 CRASH when reopening

Mebby you could try the demo of JBridge, I'm sure its now available on mac too....

Mike.
by GargoyleStudio
Wed Jan 15, 2014 11:20 pm
 
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Re: control lane program change

The best way to do program/bank changes is to record them from your keyboard to a small midi part and then sprinkle them about your project. You can also use the Inspector to set a prog/bank number then turn this into a midi part, I think this is something like 'merge in loop'. I suggest these methods because that way you don't have to fight with the controller lane to set the individual values, nor have to use the list editor, nor have to type in annoying numbers etc. Does this help with what you're trying to do?

Mike.
by GargoyleStudio
Fri Jan 17, 2014 12:19 am
 
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Re: Automation "delay"

For rendering, that depends on what you're doing....

If you're say applying a *static* effect (e.g. band pass) then I'd first set it up in an insert plugin to test the effect, save a preset then use offline processing to apply that preset.

If you're moving automation like a filter sweep then you'd have to either export just this track using the L/R locators, and tick re-import to pool + new track. Or, record the effect to another track (more complicated, usually easier to export and re-import!).

Don't forget that if you're exporting the track then you probably need to zero the fader and turn off any other insert effects that you don't want to render (which is a pita but you can always use the notepad to jot down the fader level and other bits of info...).

Mike.
by GargoyleStudio
Fri Jan 31, 2014 2:05 pm
 
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Re: One dimensional vocal - lost its mojo

One trick on vocals is to use 2 compressors in series. First a heavy soft knee compressor, driven reasonably hard so that the vocal is evened out (compression operating most of the time). Then a lively compressor hard knee after that, with a slowish attack and fast release so it lets through transients (compressing only on the peaks say). This gives back some attack and dynamic but in a controlled fashion.

Other than that, if it's not standing out in the mix then it's probably frequencies. It could be that there's another instrument that's in the way, likely to be guitar. Take out some instruments to see how this effects the vocals.

Finally, it's a tried and trusted practice automate vocal levels during the song, to bring out various words or to dip consonants. Also automation of the other instruments too to keep them away from the vocals. This is what a compressor does but often they can't do it so precisely.

Mike.
by GargoyleStudio
Thu Feb 20, 2014 2:40 pm
 
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Re: question about the tempo in Cubase 7 (always quarter not

Interesting... The problem really is that the units of BPM isn't the whole story, for example, when it turns up at the top of sheet music it usually has the note value that it applies to, e.g. crotchet = 120bpm. This is what I'd call 'the full' specification of the BPM, i.e. to include the note type/length.

But in any case, the metronome is well overdue for an overhaul, and really hope that Steinberg put this sort of thing in. We need to be able to define the note length of the BPM tick, and particularly we need to be able to specify compound time correctly, e.g. 9/8 with a beat tick of a dotted crotchet. And 12/8 is a nightmare in score because its grouped into 3x4 instead of 4x3... But that's another story!

Mike.
by GargoyleStudio
Thu Feb 27, 2014 12:50 am
 
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Re: C7.0.6 mono to stereo plugin

For me it depends on what effect you're using or needing...

If it's specific for only the one track then use it as an insert, and in this case you need to create a new stereo track and copy the mono track to the stereo track (I think that's what you need because the track type e.g. stereo/mono/5.1 is fixed when you create the track...).

Or if you're using an ambient reverb type then you'd be better off with a send, and then you may well use it for other instruments, which'll help the track gel together too.

In terms of processing power, it makes no different using insert or send, but the point of sends is that you can route more than one track to the same effect, that can't be done using inserts of course because you'll use up your processing power by adding too many effects.

Mike.
by GargoyleStudio
Tue Mar 04, 2014 10:36 pm
 
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Re: MIDI Track Pitch Bend

Ah, a big +1000 for this one please. It's time that certain midi events became more 'intelligent' and Pitch Bend is the biggest necessity here. Also it needs to have an automation lane too.

Mike.
by GargoyleStudio
Fri Mar 14, 2014 6:50 pm
 
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Re: multiple suggestions

SNAP EVENT - yes, this is annoying if you have e.g. a comped vocal in the project! I like Premiere Pro's method of this, they indicate with little arrows on the crosshairs which part is being snapped to, so if two parts are really close then you can see which it is. Works very intuitively.

primary/secondary time format - why aren't these just both the same size, why do I need one smaller and dimmer, I can't see any reason to have both the same, and neither dim nor small, therefore easy to read. Same goes for all the other things that are grey-on-black!!

+1 Pool window : right clic on a sound should allow option "reveal in browser"

AUTOMATION - yep, needs to adjust all tracks if more than one selected!!

EVENT SNAP POINT - I've got a key command to set the snap point to the current play cursor position. I select the event, click L (to move to the start of the event) and click Ctrl-K (adjust snap point). I could make a macro for this but I haven't yet...

Just some of those things above I would like to see next.

Mike.
by GargoyleStudio
Fri Mar 14, 2014 8:47 pm
 
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