peakae wrote:There are 2, less processing as Cubase works in 32bitfloat internally. Huge headroom, you don't have to worry about additive EQ clipping the signal, when going to disk
And yes in that context you can hear a diff.
fishtank wrote:Less stress? How do you measure this? Does it actually make a difference in performance?
In the vast majority of cases there is absolutely no benefit to recording 32 bit/float files in Cubase.
fishtank wrote:You are imagining things.
Notwithstanding a discussion on proper gain staging, I can think of 3:
1) You want to preserve any transients that exceed the 0dB TPL.
SuStudio wrote:2) You print a final mix but might want to add processing at a later time.
SuStudio wrote:3) You exchange stems with others using 32 bit FP systems.
SuStudio wrote:One can also argue about the S/N quantization being less audible in a 32 bit environment or that the amount of data available for dithering or in-line processing contributes to a "fuller" sounding product but those are discussions based more subjective than empirical.
fishtank wrote:First of all - where is the proof of the performance benefit Reiknir? Turning off Hyper-threading actually makes a difference in performance, recording @ 32 float versus 24 fixed does not - at least in my testing. Simply stating that it makes a difference does not make it so. Also, recording at 32 float requires conversion at the time of recording (converters are fixed point) and we are also writing more data to the drive than fixed point. My system is most stressed when recording at low latencies - there is no evidence that using 32 float files improves this. One could argue that the system is MORE stressed doing the 32 float conversion when recording. The reality is that there is no noticeable difference - just bigger files.
Limit54 wrote:There is more headroom.done
iBM wrote:Cubase and Nuendo doesn't support HT, so............ But if you are multitasking with other apps that do.........
Just opened the second can of worms
Reiknir wrote:fishtank wrote:Less stress? How do you measure this? Does it actually make a difference in performance?
Yes, a little if the bus is not constrained, a lot if the bus is already constrained (or lane in modern PCI-E Chipsets), it is not a piece of knowledge that should change your life but rather like turning off Hyperthreading on an intel board or turning on the high resolution clock on a AMD board, a useful knowledge to have when diagnosing audio card errors and latencies.
^^^Patanjali wrote:the only difference your setting has is how the data is stored
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