Project Sample Rate Reduction Test

This makes perfect sense. I would assume that lower sample rates within a given project multiplied by the number of various DSP instances can cause geometric colouration (or degradation) as ‘errors’ multiply by ‘errors’ (meaning ‘inaccuracy’ for a given operation is inherited by the next operation and so on). In any event I certainly prefer the overall experience at higher sample rates. As to what happens once the music is finished and put into the world I cannot say as I think I am my only listener :slight_smile: