Filling gaps between events WITHOUT time warp?

thanks for the replies, best solution for what I’m trying to do so far seems to be the 0.6 crossfade since I don’t want to process the wave forms (creates some funky artifacts and limits future editing outside of event cutoffs). If there is no way to make sure every event starts and ends exactly on the same beat without any dead space I guess I’m stuck w/ that, or then zooming in to a microscopic level and dragging each event over individually…

I uploaded a screen of the event gap in case anyone else wants to take a stab at this problem.