SteveInChicago wrote:There were a few threads... viewtopic.php?f=196&t=48080&hilit=+mix+console for one.
Buchanan wrote:Someone may point me in the right direction but; I haven't seen the Cubase 7.5 manual yet.
Buchanan wrote:I will check. But maybe this is why it's undocumented.
Buzthafuzz wrote:This is a good one. You should post it here :
Rhino wrote:While this feature certainly makes sense in a way, unfortunately it doesn't bypass mixer zoom as in "completely disable".
All it does is remap / split the related keycommands, while all the zoom recall issues and other annoyances keep working their voodoo, I'm afraid.
Tp3 wrote:(if you want)
Rhino wrote:No real-time rubberband gimmickry needed, ever.
Rhino wrote:Nothing would have stopped Steinberg from updating the visuals (yes, the 7.x mixer is prettier imho)
Rhino wrote:Btw, traditional buttons and displays beat mouse-over fumbling any day in my book, no need to implement trendiness over functionality here, too, with an updated constant-size mixer.
Rhino wrote:Re bugs, the forum is full of issues with the new mixer, almost all related to zoom somehow, to only quote a few :
- erraneous recall of channel width up to the infamous "Kermit bug" full width channels, kinda random but still a constant threat
- up to 6.5 a precise recall of a certain visual mixer state was possible using workspaces and keycommands (granted, you had to know a few tricks), and these workspaces could be transfered between projects (granted, in a cumbersome way, but at least you could do it), C7.x has no way of doing either !?!
- and finally, can't prove it, but considering the above it's fairly safe to assume correct simultaneous focus behavior also was sacrificed for this unwanted zoomable concept, absolute no-go.
Rhino wrote:This thread could have been mistaken for "disable zooming and all the related collateral damage by simply deselecting it", which unfortunately is not how it works.
fair enough ...Tp3 wrote:Rhino wrote:yes, the 7.x mixer is prettier imho
IMVHO, its looks are distracting. I'm not supposed to "look" at it. it should be utilitarian.
Tp3 wrote:Oh, unlike you, I think that cramming SO MUCH info (channel strips, inserts, sends, etc etc.) into SO LITTLE physical space (our LCDs) is HORRENDOUS. may I remind you that your LCD is NOT 6m wide/ 1.5m long as a real console.
it is 60 CENTIMETERS by 40 CENTIMETERS (roughly - on average). I have no idea how can someone cope with so much data : pixels...colors... animations... more pixels... more colors... and whatnot.
Tp3 wrote:REALLY. this is basic human perception stuff...
You have to understand that the human brain WASTES energy on such things. energy that should really be used to CREATE.
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