SteveInChicago wrote:There were a few threads... viewtopic.php?f=196&t=48080&hilit=+mix+console for one.
Buchanan wrote:Someone may point me in the right direction but; I haven't seen the Cubase 7.5 manual yet.
Buchanan wrote:I will check. But maybe this is why it's undocumented.
Buzthafuzz wrote:This is a good one. You should post it here :
Rhino wrote:While this feature certainly makes sense in a way, unfortunately it doesn't bypass mixer zoom as in "completely disable".
All it does is remap / split the related keycommands, while all the zoom recall issues and other annoyances keep working their voodoo, I'm afraid.
Tp3 wrote:(if you want)
Rhino wrote:No real-time rubberband gimmickry needed, ever.
Rhino wrote:Nothing would have stopped Steinberg from updating the visuals (yes, the 7.x mixer is prettier imho)
Rhino wrote:Btw, traditional buttons and displays beat mouse-over fumbling any day in my book, no need to implement trendiness over functionality here, too, with an updated constant-size mixer.
Rhino wrote:Re bugs, the forum is full of issues with the new mixer, almost all related to zoom somehow, to only quote a few :
- erraneous recall of channel width up to the infamous "Kermit bug" full width channels, kinda random but still a constant threat
- up to 6.5 a precise recall of a certain visual mixer state was possible using workspaces and keycommands (granted, you had to know a few tricks), and these workspaces could be transfered between projects (granted, in a cumbersome way, but at least you could do it), C7.x has no way of doing either !?!
- and finally, can't prove it, but considering the above it's fairly safe to assume correct simultaneous focus behavior also was sacrificed for this unwanted zoomable concept, absolute no-go.
Rhino wrote:This thread could have been mistaken for "disable zooming and all the related collateral damage by simply deselecting it", which unfortunately is not how it works.
fair enough ...Tp3 wrote:Rhino wrote:yes, the 7.x mixer is prettier imho
IMVHO, its looks are distracting. I'm not supposed to "look" at it. it should be utilitarian.
Tp3 wrote:Oh, unlike you, I think that cramming SO MUCH info (channel strips, inserts, sends, etc etc.) into SO LITTLE physical space (our LCDs) is HORRENDOUS. may I remind you that your LCD is NOT 6m wide/ 1.5m long as a real console.
it is 60 CENTIMETERS by 40 CENTIMETERS (roughly - on average). I have no idea how can someone cope with so much data : pixels...colors... animations... more pixels... more colors... and whatnot.
Tp3 wrote:REALLY. this is basic human perception stuff...
You have to understand that the human brain WASTES energy on such things. energy that should really be used to CREATE.
Users browsing this forum: Vinylizor and 9 guests