MIDI Track Pitch Bend

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MIDI Track Pitch Bend

Postby CaliforniaNashville » Tue Mar 11, 2014 2:51 am

Just a thought

I use the MIDI pitch bend controller lane quite a bit. What would be nice, and I am not sure how to explain this, but would it be possible to have two things changed on this.

1 - The List Editor under Data 1 measures the pitch bend value from "0" to "16,384" (i.e. log2(16,384)=14 ) with "0" being "full pitch down" and "16,384" being "full pitch bend up". "Zero" pitch bend would equal "8,192".

The problem is that in the controller lane itself, the "zero pitch bend" value is "0" and you either pitch bend "8,192" down or "8,192" up. In other words, the values displayed in the List Editor are different than in the controller lane itself. It's kind of annoying in terms of calculating a precise pitch value while editing.

2 - Also, would it be possible in the same Controller Lane for pitch bend that you could somehow allow the user to enter a value of how many half note steps you would like the controller lane to snap to in terms of pitch bend up and pitch bend down. What this would allow, for example, is if I am using Halion and I have the pitch bend value in Halion set to "+4" for pitch bend up and "-12" for pitch bend down, the controller lane could generate a snap grid reflecting those values and allow me to do a quick snap in terms of pitch bending.

this would really make life great for editing synchronizing the control of pitch bending VST and external instruments.

that's it! hope this helps!

:)

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Re: MIDI Track Pitch Bend

Postby jaslan » Tue Mar 11, 2014 3:49 am

I really like your second idea. The way the HALion instruments have been so deeply integrated with Cubase seems like it wouldn't be hard to have the instrument report to Cubase the range of pitch change.
But, EVEN if the information doesn't come from the instrument, it would be really great if the user could at least define the graduations in the controller lane (i.e. +4 half steps and -12 half steps) and allow snapping to those values.

As far as the first idea, I almost feel like if the second idea were done properly, you wouldn't need the first feature.

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Re: MIDI Track Pitch Bend

Postby suntower » Tue Mar 11, 2014 4:15 am

+1 for both.

I've ranted before that controller lanes should be more 'intelligent'... ie. Pitch should be displayed (and edited) differently from Sustain (2 or at most 3 values), etc.
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Re: MIDI Track Pitch Bend

Postby curteye » Tue Mar 11, 2014 4:27 am

Aloha guys and +1

And this thread is only talking 'keyboard' pitch bend ranges.

Try it with MIDI guitar using the 'MIDI Mono Mode' protocol
(firing on six different MIDI channel at once)
with bend ranges from +- 24.

This another reason (along with their buffering scheme)
that I can't use Logic (and some other DAWs) as effectively.
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Re: MIDI Track Pitch Bend

Postby CaliforniaNashville » Tue Mar 11, 2014 10:44 pm

I agree - that's what is interesting about Cubase to me over the years. It is an amazing piece of software but for some reason the Controller Lanes just don't come off like they are as "user friendly" as they could be. They just come off clunky.
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Re: MIDI Track Pitch Bend

Postby Greg Houston » Wed Mar 12, 2014 5:45 am

I 100% agree that the controller lanes are clunky. I feel like a programmer working with a backend interface rather than a musician working with something built for a musician. There are so many great UI ideas out there now via third party plugins for working with MIDI automation, sequencing, etc.

I posted about note bends specifically a couple months ago...
viewtopic.php?f=181&t=54418

And now having further developed my thoughts on the issue (specifically in the context of guitar), again today...
viewtopic.php?f=182&t=56782

My feeling was it might be easier to deal with this sort of thing in the scoring editor, but would love to have simple controls for the same things in the piano roll where I am more comfortable composing anyway. The list editor I have rarely touched. That really makes me feel like I've stepped into another world.
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Re: MIDI Track Pitch Bend

Postby curteye » Wed Mar 12, 2014 10:16 am

Greg Houston wrote:The list editor I have rarely touched.


Perhaps this is one reason this topic is so 'tricky' for developers;
because there are soooo many different ways to approach these MIDI pitch bend issues.

Example:
Because of the way I learned MIDI; (that being without a computer, and using hardware sequencers only),
I live in the List Editor.
With the LE you know EVERYTHING that is going on. (like getting under the hood of a car)
Especially when dealing with six diff simultaneous MIDI tracks of data each with its own bend rate.

Couple the List editor along with the Logical Editor and that's all I really need to make music.
(that's all those old hardware sequencers were anyway/with floppy disks HA!)

That being said I am totally grateful for the development of the Cubase GUI
but it is still nice to know what is going on downstairs.

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BTW
how about 'Wind/Breath Controllers' and their 'MIDI bend' issues.
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Re: MIDI Track Pitch Bend

Postby GargoyleStudio » Fri Mar 14, 2014 6:50 pm

Ah, a big +1000 for this one please. It's time that certain midi events became more 'intelligent' and Pitch Bend is the biggest necessity here. Also it needs to have an automation lane too.

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Re: MIDI Track Pitch Bend

Postby CaliforniaNashville » Sat Mar 15, 2014 12:34 am

I absolutely agree - the List Editor is a must and I use it all the time - but I am still not clear why the Data 1 column and the Control Lane in the Key Editor are numerically numbered differently. On many of the controllers they are numbered the same (1 to 100, 1 to 127, etc)

As far as having pitch shift available in the project window as an automation, it actually is. just open up a controller lane under the MIDI track and assign it with a CC or the like.

There is just something that feels clunky and outdated about the MIDI editor in general. But I would say from using ProTools and Logic, Cubase and Nuendo have a the best midi editor hands down - it just feels like the whole MIDI system needs to be updated the way the Steinberg has updated the MixConsole and other aspects of the DAW.

But i must admit, this beats the heck out of having to Stripe a SMPTE code on track 24 on a 2 inch :)

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