Apalling ASIO performance

Right.

It would already help if Steinberg provides us with “bounce in place” with “unfreezing part by part”, so we can play LEGO with frozen parts and change as little as possible.

Problem is, right now, if I use multiple VSTis to build a song, I can never hear everything in later stages of song part construction, because I have to mute / freeze lots and lots of tracks, which is really crippling.

I mean, ASIO guard shows us that Steinberg is AWARE of the problem, but I really wonder why they stopped after the first two babysteps instead of being consequential by saying “lets remove as much realtime processing as possible by storing already calculated stuff in RAM or on the harddisks and only calculate as little as possible”.

Can you imagine turning a 6 core machine into a 6000 core machine? Automatic background freezing could do that.