(scissor tool) : alt/click when slicing an event divides the whole event into equal length sections.
not exactly a hidden function, but perhaps a lesser-known alt. tool function & a great timesaver if you want to slice an event in the arrange page for editing.
A quick way to hear an edit without actually committing to the edit.
If you just want to cut a section of a song, but want to hear the result first.
Simply engage cycle, then set your left locator to the end of the section to be cut.
Then set your right locator to the beginning of the section to be cut.
Yea, backwards.
Now playback from a point before the right locator.
The song will skip over the section enclosed in the markers.
2. Use the FXchain Presets to load whole channels at once.
(Not really a hidden/secret feature at all) I know it sounds obvious
but I haven’t had to go looking for a plugin in quite some time.
I have created basic start up channels for everything…
For example: Vocal Channel - (De-esser, LA-2A, EQ)
Even FX Channels…I have 4th,8th,16th note echos in a flash.
The way over used but highly popular phone voice filter effect.
One click loads the UAD Moog Filter, LA-2A, Cambridge EQ and Precision Limiter.
Take the time to set these up and it will save you more time then you could possibly imagine.
You can designate a key command to open the fxchain preset browser as well.
i always keep this record track up and in a split arrange mode. that way it’s always visible and always ready to quickly capture whatever needs to be realtime-bounced-in-place. also good for recording realtime noodling on synths then choosing the good bits and so on.
Here is what helps my work flow and maybe will yours as well:
If working with plug ins mainly, I like to insert them on the input channel while tracking, this way the effect is being printed while recording and it will force me to COMMIT. There is beauty in it and when people reminisce about the “good old days” and how tape made everything sound magical, it is often an over looked factor. Committing and making final decisions right from the start, forces you to up your game. When the pressure is on, the performance tends to be better. If you know you can go back a million times and edit to death, that will not help the performance imho.
I try to leave as little as possible to the mix down stage to give the sound “muscle’” or to make it fit in right. By the time the song is arranged and tracked/edited. The very thought of having it to mix can be nauseating.
I try to avoid presets as much as possible. Generally I find them to be a huge waste of time.
I like to print reverbs to audio and mess with them for creative results. Mix and match, loop, reverse or having them in places where they did not originate can give a lot of character and create cool defects.
When writing, I like to put all my tracks into a folder track, so let’s say I have 3 versions for the chorus, I can quickly move them around, AB, recycle parts, etc, by dragging just those few bars in place to hear it in the context. The arranger track can be used for that too, but I find it faster this way.
When editing vocals or instruments I like my final takes comped on a new track ( Id like to see something like beam part to master take in Cubase eventually. I think Pro Tools has it. Here is a simple macro that helps:
Edit - Copy
Edit -Paste at origin
Your selected take in the chosen lane will be copied to a new track as long it is highlighted in its place.
I apologize if any of this or all of it is too obvious.
this one isn’t too known i guess: to replace all instances of an audio event in a project (akin to exchanging a sample in a sampler), put your replacement sample in the pool, the drag it from the pool whist holding shift, and drop it onto the event to be replaced.
If recording i.e. a vocalist with M/S technique (to get that little air around) which I often do, record it to a stereo track (M = left/S = right) instead of two individual tracks. Mix6To2 or Voxengo MSED get you decoded in a second.
That way you can apply i.e. VariAudio + Warp to both channels while avoiding phase issues.
Works exactly the same if you track a DI guitar + an amp, up to 6 channels, see Rhino’s tip on multitrack wave editing somewhere above in this thread.
Does ReadyBoost improve Cubase 7 VST performance?
My Win7 32b mobo is maxed out with 4GB of RAM.
Will adding a 32 or 64GB USB ReacyBoost do anything to help with VST performace?
Thanks for the help.
well not workflow but a useful KC (for me at least )
open all insert GUI on channel… shift+alt+left click on E button of a channel. to close all of them shift+left click on E again