No chance you could post a screen shot or vid, is there? I see you have windows, maybe I’m just “grabbing” in the wrong place (Greg Ondo is working on a Mac).
I think maybe I am actually scaling the mixer … when I move it around, the behavior is a little different from when I move any other Windows window, to include the Cubase Project window: after dragging the MixConsole around, when I let go, there is a subsequent very rapid (within a few hundred milliseconds at the most) resizing of the MC window. The other Windows windows don’t do that, so I guess that means the MC is getting “scaled”?
What confused me is that when Greg Ondo drags his MC edge or corner around (13 seconds into this video: MixConsole Advanced Functionality | Cubase 7 Q&A with Greg Ondo - YouTube ), the resizing occurs “real time”, where as mine doesn’t occur till I let go of the mouse. Another way of saying that is that if I have a downsized MC that I want to scale larger, when I click and drag the edge or corner, the MC stays static until I let go after the drag … his MC moves out immediately with his drag.
Is that a Windows vs. Mac thing, or maybe I have some Windows or Cubase preference set to make it do that?
More important, actually: in a single screen set up like I have, W7 - is there any disadvantage to using a full screen MC? I see that I can get to other open programs by ALT-TABBING while the MC stays full screen, but maybe there are other things to be concerned about …?
Win key + pause key to bring up system settings. Advanced settings /performance / show content while dragging. Sorry I’m on a Danish win7 the translation is probably wrong but should help point you in the right direction
Again…this is another example of so many different ways people work with Cubase. I use 4 monitors and 2 of them are dedicated to the mix console in full screen mode. Therefore I have 2 other monitors to keep plugs so they don’t vanish. But for users of 1 monitor forget full screen mode!
Now…if they would just get some key commands to focus these mix consoles in full screen mode…
Possibly the whole issue was the result of a long forgotten tweak that involved setting the Visual Effects setting to the Adjust for best performance option, which turned off all of them, though I vaguely remember just turning off a couple of the significant ones, like this one, was also recommended.
What I like is to have a mixer under the sequencer view, for quick level check etc, but I really need it to smallest possible (only 1 screen, wish I had 4 like greggybud)
But I got limited in term of resizing, I wish I could gain some vital sequencer space by still getting it tinier vertically than the limit.