Cubasis für iOS - Bekannte Probleme
|CB-1402||Ignoring the low disk space warning message of iOS while recording renders Cubasis unreliable and can lead to data loss.||No fix. Unpredictable behaviour is to be expected if the low disc space warning of iOS gets ignored while recording.|
|CB-1976||Playing on the internal keyboard sometimes results in hanging notes.||De-activate multi-gestures in the iOS setup.|
|CB-2053||In very rare cases, renaming an audio event can cause it to be displayed with a cross mark in the arrange window after undo.||Tap undo or redo in the arranger until all audio events are displayed correctly again. Then continue your work or, to be absolutely safe, select all events, copy them, create a new project and paste. Issue to be fixed with next update.|
|CB-3078||In some rare cases, connecting a supported device to unlock the LE feature set fails to work with Cubasis LE on iOS 8.|| Please restart Cubasis LE and make sure the included demo song properly plays back through the built-in speaker of your iPad. Afterwards connect a supported device to unlock the LE feature set. |
If the unlock procedure keeps failing on iOS 8 please update your iPad device to iOS 10 and try again.
|CB-678||Cubasis projects that have been imported in Cubase display many VST Plug-In and VST Instrument windows.||Go to File > Preferences > VST > Plug-ins in Cubase and deactivate the "Open Effect Editor After Loading it".|
|BON-6741||Importing multiple Cubasis projects with Cubase can lead to no output in Cubase||Please make sure to import one project at a time and close all remaining previous projects beforehand.|
|n/a||In some cases time-stretching or pitch-shifting values in Cubasis projects are missing or incorrect when being imported with Cubase.||Please make sure to render appropriate tracks in Cubasis or add appropriate time-stretching and/or pitchshifting values manually in your Cubase project.|
|n/a||Parameter automation is unavailable for tracks that contain Spin FX effect instances when being imported to Cubase.||Please make sure to render tracks that contain Spin FX automation in Cubasis or add appropriate |
automation values manually in your Cubase project.