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New ways of mixing habits

I'm trying to get to grips with the new metering functions - especially the loudness meters.
In the "old days" I mixed so the peaks were -1-2 dB and loudness around 12-18 dB- depending on the material.
Now we have LUFS and LU and AES17 and recommended level is -23 LUFS.
If I mix a file that is -23 LUFS the peaks max at -10 and RMS at -20. Sounds much weaker than my old mixes.
And all the different meters scales - Digital, EBU,DIN, British, Nordic, K-20 etc.. - very confusing.. - what shall I aim for ?
I've been reading up on the subject but haven't found an "explanation for dummies" - including the Steinberg videos.
Can anyone direct me to where I can find easy to understand comparisons ?
by madsv
Sun May 19, 2013 1:20 pm
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Re: C7.0.6 mono to stereo plugin

For me it depends on what effect you're using or needing...

If it's specific for only the one track then use it as an insert, and in this case you need to create a new stereo track and copy the mono track to the stereo track (I think that's what you need because the track type e.g. stereo/mono/5.1 is fixed when you create the track...).

Or if you're using an ambient reverb type then you'd be better off with a send, and then you may well use it for other instruments, which'll help the track gel together too.

In terms of processing power, it makes no different using insert or send, but the point of sends is that you can route more than one track to the same effect, that can't be done using inserts of course because you'll use up your processing power by adding too many effects.

by GargoyleStudio
Tue Mar 04, 2014 10:36 pm
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Re: Cubase IC Pro feature suggestions

Here's a request for a feature that would be extremely useful. A teleprompter feature!

Yes, there are separate teleprompter apps to download, but having it incorporated into iC Pro would have the great benefit that the text is synchronized with the project playback position. When the playback position changes, the text position adjusts accordingly.

Why limit it to text, by the way. Why not put the chord track to good use and let iC pro generate scrolling chord charts?

If Steinberg want's to really go "all in", it could even be synched with the Score features. Wouldn't it be useful if iC Pro could display a scrolling score? Again, locked to the playback position. Either for multiple instruments or for the instrument being recorded.
by Svenne
Mon Mar 10, 2014 12:31 pm
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Re: Is there an easier way to rename markers?

Good to know about the reordering (thought I replied to that but I don't see it).

Yeah, while I'm a big fan of usability, I don't pay the bills with music anymore. I'm a professional software developer, so I have some sympathy for the lives of developers, who almost never get to make the call on what should go into the next release.

If it were up to the devs, we'd have the most kickass, fully featured, easy to use software on the planet.

It would also never ship. :)
by ChrisDuncan
Thu Aug 21, 2014 5:09 pm
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7.5.30 opening projects+freezes

This is happening frequently since installing the latest 7.5.30 update.
After I close a project then try opening another using the menu, Cubase, all programs & my computer freeze up.

Can't close Cubase & have to restart my computer.

Anyone else, suggestions?
by soul patch
Sat Sep 06, 2014 4:42 pm
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Re: Creating triplet notes

Yeah, man, no worries! Cubase is the godfather of MIDI sequencers. If you can think it, it can do it somehow. ;)
by enjneer
Sat Nov 08, 2014 9:52 pm
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How to solo FX channels?

Yeah, man! Now you got an honest-to-goodness solo bus!

No, it's not obvious at all. Bad Design there.

In fact, I'm not too sure why Cubase doesn't switch over completely to the CR model... It's so much more powerful, and works much more intuitively like a mixing desk.
by enjneer
Sun Jan 11, 2015 1:07 pm
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Re: Cool New Feature - color coded keyboard in Key Ed!

Many thanx for this tip !

This is amazing indeed and for me serves another purpose:

- Add Chord Track in Project Window.
- Disable "Automatic Scales" in the Chord Track Insprector.
- Create a Scale event in the Chord Track and set it to the scale you want.
- Open a midi part in the Key Editor and set Event Colors to "Chord Track"
- Now input some notes.
- Now transpose these notes; the notes become red if they are not in your chosen scale.
the notes become light blue if they are in the chosen scale.

So handy, thanx SB !! :D

Actually that behavior has been there since the Chord Track was introduced. Additionally the notes will be dark blue if they are in the current chord but not the scale. FYI you can also change these colors if you want by using "setup..." in the Event Color menu.
by raino
Mon Dec 08, 2014 12:07 am
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Re: Convert mono track to stereo

Hi there

There is a simple way to do this. Go to the media pool. Select the file in question, right click, convert it to a stereo file and drag it from the media pool to where you want it in the project

Best Regards

by DaveAbbott
Fri Feb 20, 2015 6:06 pm
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Re: is there any midi fx or function which allows doing stru

It's not the root. It's the lowest note. Intervals are in the Position in Chord parameter with names like Root, fifth, 3rd and so on.
by SteveInChicago
Tue Feb 24, 2015 12:55 am
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Re: is there any midi fx or function which allows doing stru

Doesn't the midi FX "chorder" allow something like this?
by Airyck
Tue Feb 24, 2015 11:01 pm
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Re: Thanks for the 8.010 release update

another thread that has gone completely off topic...
by Luis Dongo
Mon Mar 09, 2015 1:52 pm
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Re: 8.0.10 is here

I'm thrilled about this:

"Fixed an issue with ASIO peaks when using audio drivers from RME"

Hopefully this will solve my issue with constant ASIO spikes rendering my system unusable. I've spent hours trying to track down the issue thinking it was something with my system, and all along it was likely a known bug. Oh well, at least I learned a few things through all the troubleshooting.

Can't wait to get this installed tonight and see if this indeed solves my problems! :mrgreen:
by Subsonic
Thu Mar 12, 2015 5:27 pm
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Re: Nerdish question about "humanizing" timing

Interesting article.

I don't think it can be done via the transformer since there is no logic in it to figure out where you are within the project.

But automating by the delay is pretty easy. In the attached I'm ramping from 50ms before the beat to 50ms after it. This is of course more than you'd want to really do but I wanted the timing change to be real obvious compared to the click. The automation is just a straight line so it is smooth enough over 12 bars (although abrupt when the loop cycles back to the start). I also randomized the position of the midi notes between -11 and +11 ticks (120 ticks = 16th note by default) to add additional and probably unnecessary variation.

I initially tried doing this using the MIDI Modifiers in the inspector and automating the min/max values to randomize Position. But oddly the max parameter disappeared after I automated the min. So I switched to the insert plug for MIDI Modifiers which was better anyway since it had an actual delay parameter in ms.
by raino
Tue Mar 10, 2015 10:18 pm
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Re: Nerdish question about "humanizing" timing

I look forward to reading this article - this is a subject of great interest to me.

You might be interested in something I wrote a couple of years ago regarding humanizing MIDI performance. You can find the article here:
by dmbaer
Wed Mar 11, 2015 9:53 pm
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8.0.10 Important Heads-up

For those serious enough to read manuals it should interest you to know that the Operation Manual has been revised with the 8.0.10 update release!

Sections have been added.

There are a whopping 9 pages more in the new version, though admittedly some of this is due to poor editing (misplaced page breaks), there is some new material.

So don't forget to update your PDFs if you have them stored in other folders or on other devices (readers etc.).
I expect the files in the installation folders will be automatically replaced.
by BriHar
Thu Mar 12, 2015 1:57 pm
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Re: Help me understand setting up GAIN STAGING in Cubase 8

The video you linked in the first post is a very good one and describes a technique used by many at the beginning of a mix. Consider it (as with so many things in this business) as a "guide line".
IMO that video is rather misleading since It somewhat confuses -18dB in relation to 0VU. It also neglects to mention that changing the input gains in an existing mix (as portrayed in the video) will also mess up any dynamics effects in the inserts or strip sections (input gain is pre inserts). If you don't understand these things you could get into an awful mess.
by stingray
Sat Mar 21, 2015 9:36 pm
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Re: How to export list of VST effects and instruments?

I don't see a way to export from the plug in manager page like we used to be able to in CB7.X. You can export from the plug in information page. That's it. See op manual page 400.

Maybe someone else figured this out and will chime in here.

Regards 8-)
by Prock
Fri Apr 17, 2015 3:58 am
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Re: Is it a bad idea to clean install C8 Pro?

I have Nuendo 4 on my machine,along with C8 and havent any issues.But as you said,you have been upgrading as you went along so its hard to know.I usually wipe my computer once a year as crap just builds up and a clean install does help get things running smooth again.Depending how much programs you have it can be a day- 2 day job, but is worth it in the end if things run smoothly again.
by nucube
Fri May 08, 2015 4:07 pm
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Re: How to stop quantizing controller data?

If the recording of controller data is limted to 0-127, why does the numerical value for pitch bend, for example, show over 8000 increments in either direction (up/down)?
Because, unlike CC# data, pitchbend is actually spread across two data bytes.
Anyways, even if CC# data could be recorded with a finer resolution, the receiving instrument wouldn't know what to do with that extra data.. if volume, expression, or whatever CC parameter, is controlled by MIDI, it is expecting to see one of 128 values for it.
The possible exception is Registered and Non-Registered Parameter Numbers (at the discretion of individual manufacturers), whereby a parameter is (similar to pitchbend) stored over two data bytes, but, unlike pitchbend, it is simply recorded as two separate controllers (each with the now-famous 128 point stepping :) )
Anyways, no need to simply take my word for it ;)..
by vic_france
Sat May 23, 2015 10:23 pm
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Re: A VSTi scanner such as Akai´s new Virtual Instrument Pla

I have the Advance 49 running VIP.

The VIP software is only for VST2 instruments, so for any VST3s, you use Cubase's regular methods -- Track and Rack instruments and so on. VIP does not load VST Effects.

All in all, the Advance keyboard with Cubase makes for an impressive set-up, if perhaps a bit cumbersome at first. VIP has some stability issues, but it runs within Cubase or in Stand Alone mode.

I like Cubase's way of dealing with Tracks and Racks, but am adapting to having VIP available within Cubase, too.

You get a very nice suite of VST instruments with the keyboard. An interesting set-up.
by Stephen57
Fri Jun 26, 2015 7:01 am
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Re: MIDI not recorded correctly

.... If I then load up my normal working template and again use MIDI Ox to re-replay the same MIDI file and record it in Nuendo, the results are very different. First if I record it at a song position with no other clips whatsoever:

Re-recorded into full template - position 1.png

And then if I record it inot the same song, but where there is some MIDI activity already going on:

Re-recorded into full template - position 2.png

Not much difference between the two, but both show very poor timing and note length consistency.

In fact, this is better than if I record something live, because in the test MIDI file there are no overlapping notes. If I play live into Nuendo, even a fairly simple line but with some legato notes or perhaps 2 or 3 note chords, then I get much worse results, because alot of note offs are not recorded at all, meaning I get the stuck notes that I showed in the screengrab attached to the original post.

Not sure where this leave us, but IMHO there is a serious problem with Nuendo's ability to accurately record MIDI which gets steadily worse, the busier the session becomes.

by Trailerman
Fri Aug 14, 2015 4:11 pm
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Re: MIDI not recorded correctly

By way of comparison, this is what happens if I use the exact same method to re-record MIDI back into Nuendo 6.5 (see attached file).

MIDI recording, even in the same very large template as tested above, is pretty much perfect, showing MIDI jitter in terms of note position and length of 3 ticks maximum.

To my mind, this demonstrates fairly conclusively that MIDI recording in Nuendo 7 is seriously compromised, to the point of being unusable in larger projects.

by Trailerman
Thu Aug 20, 2015 11:40 am
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You are not authorised to read this forum.
Thu Jun 04, 2015 11:55 pm
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Re: Cubase 8.0.30

Romantique Tp wrote:This list doesn't mention the MIDI jitter issue that Guillermo said was going to be fixed in this version. I assume the list is incomplete.

I tested it, it's fixed!
by Mike3345
Thu Sep 10, 2015 6:23 pm
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Re: Cubase 8.0.30

In an earlier post Mike3345 reported that he tested as fixed in this update the following that had many of us going crazy: [BON-12234]Cubase 8 has bad midi jitter
I have not had chance to test this yet, but I hope he is right!
Before moving to 8.0.30 I recorded 16 measures of quarter (drum) notes to the Cubase metronome in 8.0.20. I then did the same in 8.0.30 (using the same template). The two patterns look very similar. So, it does not appear that the problem was fixed. And perhaps this is why it was not listed in the version history.
by BaseCu
Mon Sep 14, 2015 2:00 am
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Re: Cubase 8.0.30

resomedia wrote:Still not addressed... Going on a year.


Perhaps if this had been posted under Issues instead of Feature Requests they might have known it needed fixing.
by raino
Fri Sep 18, 2015 1:49 am
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Re: SAY something good or be deleted .....

It is not about saying something good, just have a look around, we're leaving all the complaints on the forum.
But calling names and accusations of criminal activity is something different to complaining.
You managed to get two warnings in one day, usually granting a temp ban according to the rules, which you didn't get.

It's just matter of not calling names and behave in a civil way. Critiques are welcome.
by Fabio Bartolini
Fri Sep 18, 2015 1:11 pm
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Re: Cubase 8.0.30

Hello, chiming in briefly to inform you that I reported this already.

by Fabio Bartolini
Thu Oct 01, 2015 9:32 pm
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Re: When does cubase 8.5 comes out?


2nd December

Please avoid this kind of comments, there hasn't been an official announcement, this is how rumours get started!

And im sure 8.5 will support windows 10. Forcing us to upgrade..

Nobody is forcing you to update your OS, neither your version of Cubase.

My guess is that there will be a free update of Cubase 8 that addresses the Windows 10 incompatibility before Cubase 8.5.

Quite a lot of under the hood features in Win10 regarding midi timing and processor core allocation that can be very useful for music software like Cubase. But leaving other Windows versions behind seems very unlikely.

We do not recommend to update to Windows 10, although you are free to do so as well... but if you experience problems, well we recommended you to stay on your already stable platform.On the other hand, the timing issues mentioned on our website are not caused by us but by Microsoft, they have to fix it, and we are waiting on their update to recommend our users to update to Windows 10.

Microsoft has sent something, yes, but we still need to run some tests.

Best regards,
by Guillermo
Mon Oct 05, 2015 4:05 pm
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Re: Windows 10 Fall Update

The best solution is - use the media creation tool and reinstall OS from scratch. At first I let Windows get updated via Windows update; but e-licenser gave some error, I guess like plectrumboy mentioned. In disk management it was obvious M$ upgrade process had some bright ideas, so no wonder e-licenser cried....anyway, I used M$ media creation tool and reinstalled OS from scratch. All went OK. No errors. Of course, I always use my tool of choice to format SSD prior reinstalling OS, etc. I know it's a pain in the neck, installing all your programs, plugins, etc... but, personally, I avoid "upgrade OS" route; update 1511 is a big one, so it's best to be setup from zero. At least, in my experience.

Honestly, that'll get old pretty quickly as we do these updates. It's certainly possible to do, but does add a lot of wear to your SSD, and take a good chunk of time.

Also, you may find that the various copy protection tools break at the smallest change. They've been my bane here for some time. I really do wish they were unnecessary. When it gets reported to us, we reach out to the copy protection folks. One example was a fix we put into the Insider builds because the builds were confusing everyone's iLok. We reached out to them, figured out what was happening, and put in a patch. Ultimately it was that the copy protection software was doing some pretty unsupported things, but we patched anyway.

by Psychlist1972
Thu Nov 19, 2015 2:08 am
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Open letter to our customers

Dear customers,

Our philosophy is based around the company motto “Creativity First” which drives us to innovate and search for new tools and continue to develop new technologies. Failing to do so would be acting against our core values.

Tending to customer feedback is and always will be one of our top priorities. Although we may occasionally not find the time and resources to post a reply on each and every one of the threads, posts and comments across all community channels, this doesn’t mean we are not reading and listening to our customers’ sentiments. You are passionate about our products and services, and we cherish your continued support.

As we have done in the past, and as you deem necessary once again, we are now collecting your comments and suggestions from which we shall compile a list. We shall share this list with you in January, giving you the opportunity to involve yourself with prioritisation of mentioned points.

The second step will have our engineers assess feasibility of the prioritised list to see which points can be delivered up until the next major update. These will then be shared with you.

As always our paramount focus will be on ensuring stability and usability throughout implementation.

We highly appreciate your confidence in us to live up to our commitment in providing you with only the very best.

Kind regards,
by Guillermo
Tue Dec 15, 2015 12:34 pm
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Re: Specific numeric value for automation data

The info line is great, you can also:

* use the mouse wheel while hovering over the numbers in the info line to change the value
* click and hold on the box then move the mouse up and down to change the value too
* if you like a fader then Alt-click the box and a fader pops up :)
* You can also select multiple items and when you adjust the number they adjust relative to each other
* Finally, if you Ctrl-Return a value with multiple items selected then they all change to the same value (very useful for making sure automation is the same between different parts of a song)

by GargoyleStudio
Fri Jan 01, 2016 2:16 pm
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Re: Control Surfaces

I say this: Come on Steinberg and Yamaha. Give small studios and and project studios a line of digital consoles that are affordable and that integrate tightly with all of your products including support for 3rd party plugins. The Nuage is awesome but you need to apply for a loan to purchase.
by cmaffia
Wed Jan 27, 2016 12:31 pm
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Re: Control Surfaces

There's a new one just crept in quietly from an App maker, details here:
by Outsounder
Thu Jan 28, 2016 5:10 pm
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Re: Control Surfaces

After a great deal of thought I decided to go for the Nektar Panorama P1. The reason for this is I managed to find a new one for £150 and thought that this would give me a valuable insight into how I would get on with a control surface and maybe later upgrade to something more substantial like the Icon Qcon Pro 2.

I did have a little adventure setting the P1 up. I set up the Pi midi ports but I forgot to set the right Windows midi ports with the resultant aberrant behaviour. I also had trouble moving remotely across the tracks as it would jump randomly from some tracks to a previous track. A visit to a very efficient support immediately spotted the problem. I had a number of tracks with the same name as I had just copied a track twice and omitted to rename them. When I rename the tracks everything worked perfectly.

Mixing a set of four guitar parts made me realise what I had been missing through using a mouse. The endless faffing about to balance them was done very quickly with multiple real faders. The P1 does not have motorised faders, but the excellent LED screen shows a red line where the DAW fader is currently and the fader on the P1 is inert until it passes the red mark.

It works well with plugins and you can midi learn the most important controls very easily. Inserts, sends, instruments etc
It's not perfect so don't bother trying to add an insert vst if you have a list as long as mine.

So thank you to smapmap for pointing me in that direction. It really will help my tendency towards tendinitis. I guess I am now part of the DAW Controller club. My worry is that it will not end here.
by silhouette
Fri Feb 05, 2016 2:30 pm
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BUGS, BUGS ...Nope sorry I forgot to read the manual.

Just pointing out that you see a lot of posts on this forum that start with the word bugs in the title bar written in capitals and the post ends with a user error.

Think what might be more respectful “Can anybody help me with this issue or is it a bug?
by Mrhehon
Wed Feb 03, 2016 11:29 pm
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Re: Plug-in Manager: How to delete user collection?

There's a "delete collection" option in the drop down....Maybe you have default selected which you can't delete??
by Grim
Thu Mar 17, 2016 8:07 pm
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Re: Variaudio vs Melodyne 4

Studio 4 is the top of the range version... it all depends on your needs really.... i've just done some fine pitch and timing corrections on 19 tracks of BVs in a few hours which would have taken me DAYS in the editor version...

Interested to hear more on this. What's your workflow in terms of getting things in and out of Cubase, and how you use it in Melodyne?

V straight forward...

the bulk of the work was on the chorus, 16 tracks of harmonies/doubles, 4 vocalists, 1 male tenor, 2 female contralto and 1 female mezzo soprano. The part was a 4 syllable neologism i came up with as a 'question' in relation to the main vocals' 'answer'. they needed tightening up timing wise as it's a very punchy funk/disco number so they needed to be VERY tight.... Think Chaka Khan or Beverly Knight type BVs.

after tracking and selecting the best takes insert an instance of melodyne on each track then arm melodyne, this can be done from ONE window in S4 edition, and play through to transfer ALL the tracks to melodyne in ONE PASS :D
First i did pitch corrections, i worked on two bar sections for speed and to keep things organised, from top to bottom in the melodyne gui.
in the case of doubles i pitch quantised one of each of the doubles and then manually pulled the doubles closer to the correct pitch rather than quantising to keep it feeling 'human' which also helps to thicken the sound not unlike a micro pitch shifter. For individual voices i pitch quantised them.... not that they needed a huge amount as they're all highly competent singers.

Then i picked the most accurate one timing wise to use as a reference. i worked on two bar sections at a time again.
did any little tweaks to the reference track first then using the 'grey blob' selector for the reference track i went through each of the other tracks one at a time using the 'grey blob' (you can see ALL tracks that have been transferred into MS4 in the same gui instance) as a visual reference, obviously listening too and frequently playing the entire section to hear it in context to make sure the feel was how it should be.

To do this in the other versions you have to do each one in its own individual window so you need a window open for each voice if you want a visual reference too.... this is what saves so much time in the MS4 version, as well as being able to transfer multiple tracks in one pass..... it's quite easy to get lost or make mistakes if you have to use separate gui instances for each track if you're working on 16 tracks at a time... i also find it quite fatiguing doing it that way too, not sure if that's just me though.

There were some other supporting BVs in the verses too which were just female as the male took the lead, again they were the same lines but harmonised so i used the same method as above.... did the lot in a couple of 'half-afternoons'...... i have arthritis very badly so i would have been able to do it all in a few hours if that hadn't been a factor.... done this on a few tracks now and it still blows me away just how quick and easy it is in comparison to pretty much every other correction software out there... the results are outstanding as expected...... Chaka Khan/Beverly Knight tight!

Hope that all makes sense!
by matjones
Thu May 05, 2016 10:07 pm
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Re: Why does Cubase not filter MIDI channels independently?

At the top right of the inspector for each midi track you will find a button entitled "Input Transformer". If you click that and select 'local' you can then begin to set up the track to filter out the unwanted midi channels (pass through the correct midi channel).

The "input transformer" will now appear. At the top of this window you can select a preset - "channel filtering" -> "pass channel xxx". Select the channel you are interested in & all the other uninteresting channels will be ignored for that particular midi track.

After having done all this you must do one more thing. "Enable" the module - this looks like a tab (there's 4 of them) at top of the tranformer window.

hope this helps :)

PS repeat for all midi tracks ...
PPS In my opinion this is actually a design flaw (way too convoluted). Cubase should have a channel filter option (1-16) next to the "Midi Input" section of the inspector in my opinion. This would be much better solution.
by rmcneill
Sat Jan 10, 2015 11:39 pm
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Re: Split midi notes in half (without the grid)

Yes, but that merely halves the lengths (which is why I asked in the first place).. you lose the 2nd half completely. ("Divide" here means divide the length mathematically, not "divide into two parts").
Couldn't he divide the LENGTH and then copy-paste and shift all the duplicate notes to the right?
The problem there, is that it was played "freely", therefore the original notes would not all be the same length, and nor would the distance between note-starts be equal. Therefore, he couldn't just select them all (after halving the length) then copy/paste, because it would paste only to the distance that is correct for the first note. He'd have to do it individually for each note.
by vic_france
Thu May 26, 2016 9:54 pm
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Tip: Load plug-in GUI faster

Just noticed that when you shift click a plug-in, its GUI appears instantly. Clicking the e button has a noticeable delay. Every little helps, eh!
by Steve Helstrip
Fri Jun 10, 2016 1:22 pm
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Re: Batch Exporting - Disable Stereo Out effects & EQ??


Cubase exports, what is at the output of that Channel. So even if you route the track to the FX or Group, and then you Batch Export the source Audio track, the FX/Group effects are not present in the exported file.

At the other hand, you could export Group/FX Channel only.

So you don't need to disable any effect on the Stereo Out Channel, while Batch Export Channels.
by Martin.Jirsak
Fri Jun 10, 2016 11:58 am
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Re: Playback between L and R locators?

However, there is something ;)..
(although not sure if this would in fact be any quicker)..
Use the Range Tool, then select a Range between the Locators, then that same default Key Command Alt+Space.
Frustratingly enough, there is a Key Command for Cycle to follow Range Selection, but not the converse (Range Selection to follow Cycle) ;) I can only guess that this is because a Range Selection has also a vertical domain in addition to the horizontal one.
by vic_france
Fri Jun 10, 2016 5:13 pm
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Re: Overlapping time signatures

It appears that one cannot delete the first time signature of a song. So, I figured a workaround to get rid of the overlapping duplicate time signatures. I used the 'Open Process Bars Dialog' on the signature track and added one new measure in the beginning of the song. This way the double time signature no longer was the first one and I could delete it.
by hko
Sun Jul 31, 2016 10:00 am
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Re: Cubase & UCX interface

You're Welcome! :mrgreen:
by MoPro
Thu Jul 28, 2016 1:39 am
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Re: Warping an entire song

If this is in an empty project another method you may want to have a play with is this:

Trim audio and place at bar 1, run tempo detection, set definition from tempo and then put audio file into musical mode and set desired tempo. The track will now follow any tempo adjustments or changes in a tempo track this way.

NB even in tracks with fixed BPM, there may be un-quantised material which will fool cubase into thinking there are changes in tempo.
If you are certain the tempo is fixed you can always match the grid to track rather than the other way around using time warp tool in project window.
Set tempo to what you think is correct. Select the time warp tool (Warp Grid) and play or scroll through the track looking at how the grid lines up to the beat. Add warp markers where you specifically want to lock the grid to the song and add and move to pull it into line where it begins to stray...with fixed tempo you may only need to correct a few times in the song due to small differences in clock might even get away with setting a single warp on the last downbeat of the song.
Note that all you will be doing here is moving the grid to the track, not warping audio to match grid. You can still do this after by setting definition from tempo and setting musical mode for the file (in pool)....allowing to change tempo and have audio follow.

A combination of these methods can also be used to either match grid to totally free time material or to fix tempo of free played material. Personally with free played audio I always use timewarp rather than tempo detection as it retains some original feel between any corrections... Using tempo detection and then changing tempo moves every transient to the beat causing a more quantised feel.
by Grim
Thu Sep 22, 2016 12:22 pm
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Re: Cubase manual on input levels

You are both right and you are both wrong. To get technical:

The dB scale is a referenced scale. That means you must state the reference level (dBFS, dBu, dBv, etc) for it to mean anything.

The manual is correct
The exception is when the reference level is implied by the context. The manual refers to the scale on the MixConsole, and the reference level is therefore implied (dBFS in this case).

That would assume the user knows that -18dBFS is the general equivalent of 0dB.
This, however, is wrong. 0dB"what"? This statement means absolutely nothing. Since the reference level used on most analogue equipment is dBVU, the correct way of describing this would be "18dBFS is the general equivalent of 0dB VU ". Those two letters means everything!

Or it could be interpreted as -18dBFS = 0dBFS, if we go by the rule of implied reference scale. Which, obviously, is impossible.

You could also use the dB scale to compare two values. It's correct to state that "The difference between Y volts and Z volts is XdB."
by Svenne
Mon Oct 10, 2016 12:57 pm
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Re: Switching to Windows.. Help with choosing hardware?

I recommend you post about what you plan to do - musically. If your just recording your four piece in your studio, well anything (practically) can do this, but if, like me, your composing using lots of heavy duty VSTs all loaded at once then you need a lot more, particularly RAM. Top orchestral composers in Hollywood and beyond, often have slaves, (using Vienna Ensemble Pro to link) but things are getting faster and more powerful all the time. I hope to stay on one machine.
The disabling tracks function works very well. I have a whole orchestra (EWQLSO, Halion orchestra & All Spectrasonics, BFD3 and a lot more here, organised into one big template. Its all disabled until I want it so it uses very little CPU or RAM. Most music uses few instruments and if you want a 70 piece string section then that's usually just one sample set, not 70 different tracks.
There are literally hundreds of tracks ready to go, but disabled and invisible, if I want a scottish bagpipe, its there ready to go, but when the template loads, there is nothing to see except a couple of tracks - an Audio track with a test for my Surround system, and a piano track to check my MIDI. The rest is hidden and taking virtually no CPU or RAM until I click a couple of buttons to activate tracks.
So, what I am saying is you might not need a big machine, there is a lot you can do to reduce loads (freezing, purging, reducing the size of headers) and a lot more besides.
The trouble usually comes when the user doesn't know how to do this

Still, get the best you can, spend some time learning how to set up specifically for music

by ZeroZero
Mon Nov 07, 2016 2:58 pm
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Re: Converting Stereo Tracks To Mono

How about: Inserts -> Spatial -> Stereo to Mono -> Click the Mono option?

Have you tried it? I used to do that when I import a Stereo track and wanted it to be a Mono track..

Hope it helps.. :D

Anyway, I'm a beginner.. XD
by steedjr
Mon Nov 21, 2016 4:52 am
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Lemur on Ipad controlling RME TotalmixFX and Cubase

After trying multiple controllers to control Cubase (and other programs) I'm now using Lemur on Ipad to control RME TotalmixFX and Cubase. It is by far the best controller I've ever used.
Here's a rather bad video to demonstrate: ...
by beatpete
Wed Sep 28, 2016 9:13 pm
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Re: Optimum screen size

Screens with more pixels allow more flexibility with window placement layouts, though they may make it more difficult to place speakers optimally. This is because you will want to avoid windows crossing screens, especially if the pixels are different sizes.

If you do have multiple screens of the same size, try to have a screen in the centre, as dialog boxes will straddle two monitors beside each other.

I used to have 4 30" 2560x1600 Dell monitors in an inverted-V arrangement, with the speakers facing down from over the outer two monitors that were angled towards me for optimal viewing.

Now I have a central 55" 4K curved screen with the speakers either side, with a 23.5" touchscreen on each side, angled at about 45o, and closer to me than the speakers. I find the wide distance of the speakers gives me a good stereo image. However, it is a bit too close, and if I would recommend a 48" 4K TV to anyone wanting to place it at the back edge of the desk.

Critical until Cubase is made fully pixel-density-independent is to keep the pixel pitch in the .25mm range, such as:
- 27" 2560x1440 = .233mm
- 30" 2560x1600 = .25mm
- 48" 3840x2160 = .277mm
- 55" 3840x2160 = .315mm.
by Patanjali
Mon Jul 04, 2016 11:44 am
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Re: Can't upgrade license to C9

Ahhhh after 7 tries, my license has finally been upgraded. Hope it will be working for you guys soon too!
by Ron Hagen
Wed Dec 07, 2016 5:07 pm
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Re: Plugin collections

Not near my music PC at the moment, but it should be possible.
(Search your harddrive for pluginmanager.xml
It is something like C:\Users\(xxxxuersnamexxx)\AppData\Roaming\Steinberg\Cubase 8.5_64\PluginManager.xml for your old version)

There is an XML file that stores the collections.

As a band we use it, to copy collections between band members (plus it is helpful for checking which plugins some of us don't own, so we know not to use them in shared tracks).
by rollasoc
Wed Dec 07, 2016 4:29 pm
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Re: Cubase Plug-in Sentinel: Blacklisted plug-ins

Yes, I get it. But how long have developers, and users alike, have had to switch to 64bit? There's a point where you need to move forward, and sometimes that means not supporting old code. It's been 11 years since the first 64bit DAW came out, which I believe was Sonar 5. I think it's time to move forward, especially considering that most problems encountered by users is due to unsupported and/or bad behaving 32bit plugins. This is a smart move by Steinber, IMO.
by jose7822
Wed Dec 07, 2016 10:46 pm
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Re: FAO: people annoyed about 8 inserts limitation

Something like this?
Absolutely, but if you've been following the discussion you'll understand that people in the 8+ crowd (including myself) aren't satisfied with using a 3rd party plugin chainer. We've explored all of those options (collectively) and aren't nearly satisfied with them.
by Hattrixx
Thu Dec 08, 2016 4:27 pm
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Re: Some Perspective

Steinberg never publishes any list of resolved issues for a major version upgrade. I would say they are afraid to mention resolved issues in marketing articles since this might not be the best strategy for addressing new potential customers. Nevertheless, several current users here on the forum already reported that C9 is really snappier, less resource demanding and more robust than C8. Also, the MixConsole undo feature alone is a huge workflow improvement in my opinion. So, I'm not sure where did you get the feeling that "improving stability and workflow clearly was not the focus of C9" . Moreover, please notice that there is already the version 9.0.1 with a list of documented bug fixes from the initial release. All these facts give me the feeling that Steinberg actually did listen to people's complaints. But now, when C9 is here, others (and sometimes even the same people) are complaining about the lack of new features... I think it is just not fair to Steinberg. For me it is another evidence of impossibility to satisfy everybody.
by valsolim
Thu Dec 08, 2016 11:42 pm
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Re: Better multi-core management

Real-world example: a CPU supports 1333/1600 RAM modules, but the system is built using 2400 modules clocked to 1600 (which is what I'd expect to see by default).

Hi Fabio, thanks for the response (this is what we mean when we talk about Steinberg folks interacting here!)
I wanted to ask you about that sentence because I think I have a very similar situation in my rig.
Do you mean that a 2400 memory underclocked could be bad for performance?

Hi again,

very complex topic, I'm afraid. This boils down to the PC configuration and components used.

Different RAM modules could behave differently, the chipset used also make a difference and the same chipset from different MoBo manufacturers could behave differently, the CPU model also plays a role, of course. I recently had a very lengthy (and useful) discussion with a DAW builder on related topics...and... just, wow :lol:

I'm no specialist here, a system builder with experience with many different components or a tech with experience with overclocking and real-time applications could help better.
Frankly speaking, I always buy components which match perfectly, all up to the maximum supported stock speed just to avoid messing with this stuff.

The problem is the internal multiplier, which can do odd things, another example: I have a PC (not a DAW) with a CPU supporting max 1600, with native 1600 modules. For some strange reason, the BIOS clocked the RAM to 1333. I experienced odd crashes and started trouble-shooting the installation, to no avail. Until I found the mismatch in the BIOS, set the memory to it's 1600 native speed - never had a single crash or instability since then (6-8 months ago?)

I mention this because if you have a CPU / RAM mismatch, it might be possible to find a 'sweet spot' that makes all work fine - the RAM speed is determined this way: RAM Speed = Base Clock Rate (BCLK) * Memory Multiplier, so playing around with those values could help. People useually buy faster RAM when wanting to OC.

But let me add, boldly ;-) that this should be done by people with experience in this field - I would not do that myself.
by Fabio Bartolini
Sat Dec 10, 2016 1:42 pm
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Re: Cubase 9 - Customer feedback survey

Honestly I wasn't all that wowed by the overview of what was added in C9, but I bought the update regardless because I wanted the mixer history, and I could see the usefulness of the lower zone, even if I kind of hated the mixer in Studio One (note - people are complaining about everything in the LZ mix console not being on one panel. I think it's ideal how it is. Not cramped like S1). After working in C9 for a couple of hours I am really pleasantly surprised by the way the new improvements and the new UI work together to improve the overall experience. I'm enjoying the hell out of working in the new Cubase, and honestly I feel a little bad for the Steinberg folks who put in all sorts of time and effort making and releasing this thing and are greeted by this angry mob on the forums. Of course that's the nature of the forums... You have maybe 10-20% people who are just here to BS and see what everyone's saying about it, and 80% people who are upset and here to complain. And of course most of the happy users are nowhere near this forum.

Anyway, that's my .02. If you want to voice an objection to it feel free to take a few deep breaths and... not
by Razzia
Sat Dec 10, 2016 4:37 am
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C9 hidden features thread

I thought I would start this fresh thread, for those that wish to share new discoveries about unpublished C9 improvements. Could we keep it to that rather than likes/dislikes. For which there are many other threads.

Share the knowledge!

To get us started here is a list of what we know is included, from the PR.

• Lower Zone
• Sampler Track
• "Frequency" a new eq
• Overhauled plug-in GUIs speed up workflow.
• 10 Marker Tracks
• Plug-in Sentinel protects your system against invalid plug-ins [new]
• 3,030 included instrument sounds
• Instrument rack is now resizable
• Recoloured editor (if you want that)

Here are a couple of things that might have passed you by..

1] The Lower Zone becomes much more powerful when you discover the “Inspector Editor”. Find this at the very bottom of the inspector as a tab. This is area blank until the lower zone displays an audio or MIDI track. When this happens, it displays your editors for the appropriate type of track. For example if you are in score editor you can chose a clef, if in audio editor you can see vari-audio.

2] There is a new function in score called rhythmic notation, found here at 8.00 minutes in

I hope you guys have more discoveries!

by ZeroZero
Fri Dec 09, 2016 10:42 am
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Re: Mixer History Doesnt Save With The Project?

I think this is actually ideal. To me, it doesn't make a ton of sense for it to keep everything you've done for the entire life of the project, as it would grow enormous and unwieldy, and probably take up a gang of memory after a while. So basically you have two options:

1) it could be as it is now. Where you have unlimited undo steps, but only as long as the project remains open; or

2) Your undo history survives closing/reopening of the project, but the number of undo steps are limited, and probably definable.

Myself, I'll option 1 any day of the week, but that's just me. It seems more reasonable to me to assume that you might have made an error 50 steps ago and want to revert, than to assume you want to revert to something you did before you saved and closed the project.

On a slightly tangential note, I like the way this is implemented. It's pretty intelligent. For instance, if you adjust a plugin parameter a new step will appear in the mixer history... but if you adjust the same parameter back to where it was before touching anything else, instead of adding a new step it just erases the last added step. Good way to avoid clutter and keep things streamlined.
by Razzia
Sat Dec 10, 2016 7:47 pm
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Re: Wow Cubase 9 The best Cubase ever!!

Great release, huge in many respects.
And dare I say, the most stable point zero release of Cubase ever.
Best money I have spent this year ;-)
by peakae
Sun Dec 11, 2016 7:58 pm
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Re: Poll . Cubase 9 ..... Hit or Miss ?

I've said this before but I'll reiterate because it's a forum and I'm a guy with an opinion lol. When I was looking at the new features "on paper" (aka on Youtube) I thought... well it looks okay ; that mixer history is a must, and the docked editors will be a welcome change, so I guess I'll get the upgrade. I wasn't expecting all that much... and especially after browsing these forums, you practically feel like "ah hell everything's wrong. I guess I'll just give up on music then" :lol:

But I tell you, I was actually significantly surprised by what a step up it was. The lower zone, the new UI, and the mixer history... these things work together to make it a noticeably nicer experience than 8.5. And yes, of course I still have a Cubase wishlist, but I'm happy with it.

One thing I'm a little ambivalent about is the Frequency EQ. It's nice and all, but like many others have said, I have Pro Q 2, Acon Equalize, Neutron, Ozone, Filterscape, Melda Equalizer, etc. etc. etc. I tested it out and it's very nice, probably the nicest stock EQ I've ever used, but in a perfect world there is a laundry list of desired features I would have taken over that. That said, I guess i understand their need to keep up with other DAWs, practically all of which offer a full featured parametric EQ. I also think the option to make each individual module linear phase is novel and interesting. That said, people make a lot of fuss about Cubase as a DAW for professionals. (I hate this conversation but we'll only have to tolerate it for a couple sentences). You would think by the time you're a professional you'd already have a favorite EQ plugin. Not a criticism, just an observation.

Now that I think about it, I haven't even tried the VSTi audio inputs. I need to check and see if that works on my u-he synths.

Production grooves and the new content... I surely could have lived without. I would have traded that for about a million other things. But i guess if you have a DAW that comes with lots of content, you probably feel compelled to add some new stuff for a version upgrade.

Overall though, I use Cubase for its power, flexibility, and speed as pertains of my style of working with audio and midi. And that aspect has been improved... I dare say enough to warrant my $100. So there.
by Razzia
Sat Dec 10, 2016 3:19 pm
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Re: Cubase 9's new EQ - A question to FabFilter Pro Q 2 owne

Needless to say, this went way off topic. The OP already made a decision, and this is just going downhill to arguing.
Before closing it, let me say I pretty much dislike this recent trend of criticising everything including the company structure and use of human resources - which is an ill-informed opinion if you don't actually know the workgroups' details.

Let's consider for a moment as legitimate the request of moving work-force from the plug-in set to Cubase from the practical / technical point of view. What would happen in a hypothetical short/mid-term is this:

-- Discontinuation of the plug-ins set
-- Removal of the channel strip
-- Discontinuation of retro-compatibility
-- Discontinuation of support for all but projects created with the latest version, running on the latest and subsequent versions (when this 'split' occurs).

Gains: assigning one more person to the teams coding Cubase (which would barely notice the difference, given the size and the work-force assigned).

This will be my very last post about non-technical stuff.
by Fabio Bartolini
Thu Dec 15, 2016 10:06 am
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Re: "Initializing: Scanning VST3 Plugins"

I've noticed that since I bought a few recent Waves plugs. The VST3 part used to be almost instantaneous.

Upgrading from 8.5 to 9, this message is now where my startup gets delayed for quite a while. Then it starts, no problem messages, all plugins available...

Anybody else experience this?

Should I suspect any of my very many VST3 plugins?
by suntower
Thu Jan 05, 2017 4:09 am
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Re: Cubase 9.0.10 Update finally released!

This kind of business practice makes me feel like selling all my Steinberg hardware and software and switch to another DAW...
Yeah, cause the other DAWs never have bugs and always release perfectly functioning updates - never a glitch! It's a mystery why any of us ever chose Cubase, huh? [sarcasm off]
This is a DAW core function that is broken on release of a new version.
How often does that happen in these other DAWs you mention?
I don't care for other DAWs, so I wouldn't know. What I do know is that if a new CB version comes out, I rely on my previous version for serious work. And people coming over here to 'threaten' Steinberg to sell it all and go to the competition usually don't do so - the ones that do simply just do it and are never heard of again in these corners.
by Arjan P
Sat Feb 04, 2017 7:05 pm
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Cubase iC Pro connectivity issue after iOS update 10.3.1

Dear all,

Due to an issue caused by the release of iOS 10.3.1 by Apple, Cubase iC Pro fails to connect to a local network WebSocket server.

As a result, a connection between Cubase iC Pro and a supported Steinberg DAW cannot be established with iOS devices running the latest version, iOS 10.3.1, at this moment.

Currently, we are in contact with Apple to find out how long it will take to solve the problem. Until the issue is resolved by Apple, Cubase iC and Cubase iC Pro remain unvailable for download on the Apple App Store.

Customer satisfaction is taken seriously at Steinberg, and we promise to inform you as soon as this problem is solved.

by LSlowak
Tue Apr 25, 2017 2:26 pm
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Re: Cubase IC Pro connectivity issue after iOS update 10.3.1


Thanks very much for the update.

A bug fix takes as long as it takes, but it's very helpful to get feedback that you guys are working the issue. Much appreciated.
by ChrisDuncan
Tue Apr 25, 2017 2:30 pm
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Re: Cubase iC Pro connectivity issue after iOS update 10.3.1

I am using the beta ios and it doesn't work, nothing fixed on Apple side.
by glainin
Wed Apr 26, 2017 1:41 pm
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Re: Cubase IC Pro connectivity issue after iOS update 10.3.1

LSlowak wrote:At this moment it looks like Apple has to provide an iOS fix to make it work again.


Hi Lars,
Any News on this?
Is it allready confirmed by Apple that it is indeed their fault?
A time frame?

Thanks in advance for keeping us up to date.
by Tsjah
Wed May 10, 2017 4:04 pm
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