stereo-mono switch for tracks

+1

I just wanted to add that its a bit difficult to convey what im trying to say and my video is a bit sloppy, I might remake it, shorter more precise etc.

To try and tighten up my terminology a bit im basically talking about the functionality of Left and Right Channel summed Mono files or purely Right Channel summed Mono or Left Channel summed Mono.

  • Add the Split L/R Channels function into Audio and Process menu’s
  • Add the Split L/R Channels function into the Audio Pool converter
  • Add Mono summing options into Group Mono Tracks to be either Left channel summed Mono or Right channel summed mono , and the normal Left and Right summed Mono.
    -Add Stereo / Mono switch to tracks (preferably able to be Left and Right summed Mono, Left summed Mono or Right summed Mono aswell lol)

I can’t figure out how to achieve this with Mono Group Tracks or Output Bus routing and or in combination with the Mix6to2 utility. The only thing that achieves this for me is the Split L/R Channels on import or export. Then I run into situations where I am panning mono Audio Tracks hard left and hard right etc. and routing them back into Group Tracks etc, then I might only want the Right Channel summed Mono for sound design purposes and it just gets too confusing for me, it would just be easier to have the Mono summing functionality available in the Group Tracks. (Think of these Group Tracks as a specialised flexible Mono summing Track, quick and easy to route things into to make recordings of Left summed Mono or Right summed Mono to be further processed for sound design purposes etc)

There is no official Operation Manual documentation or examples describing how to specifically record a “Left or Right” channel from a Stereo source using the Group Track record method or the Output Bus setup method. Could anyone explain to me ?

I could just be tripping balls, but this is powerful functionality with sound designing and would stop the need of repeatedly having to go through the File → Export → Audio Mixdown → Audio Output Engine → Split Channels procedure over and over again

hope im making any sense at all to anyone :smiley: reduced version