Display Hitpoints while dragging, improve detection

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Atanaz
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Display Hitpoints while dragging, improve detection

Post by Atanaz » Fri Oct 28, 2016 7:37 am

I think it's very important to display hitpoints while moving an event to make alignment a lot easier especially when you can't overlap a Snap point and a Hitpoint because there are too many events (slices) to deal with.

Plus hitpoint detection algorythm is sometimes inacurate to a ridiculous degree. I've had occasions when a hitpoint was placed about 0.5 sec before the actual hit for no reason despite the threshold level.
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ZeroZero
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Re: Display Hitpoints while dragging, improve detection

Post by ZeroZero » Sat Oct 29, 2016 7:42 pm

They could also be a lot easier to grab please
Cubase 9, 64 bit Intel 8700k, Asus Rog Strix z390 mobo, 64 gig RAM PC, Win10, Focusrite Liquid 56 Running in Surround 5.1 British Rail sandwich circa 1967, a singing fish and an inert K9.

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