Okay, I figured out what is causing the issue for me.
It’s only when I have quick controls used and/or controlling filter frequency modulation with a MIDI controller. It can also be “simulated” with a mouse. Here’s a video I made showing what I mean:
It seems like anything above 48 kHz has a large jump from 100% to 99%. Maybe some kind of internal math issue that doesn’t handle smoothing at 96 kHz correctly (or doesn’t properly divide up the range of frequencies from 0% to 100%), or something like that?