Sound Libraries for HALion 5 on patchpool

Thank you, I just made 2 different 90x60 icon jpg, it’s attached to my post. Maybe try it and let me know if the resolution works. I never used these icons before and the latest version of HALion creates an image itself I saw, so I did not bother with it.
aureusventus-icon.jpg
aureusventus-icon-xp.jpg
EDIT:
I just checked the factory images for HALion libraries, they are in 96x246 px and png, so the 90x60 format you mentioned seems odd.

Hi!

Halion uses only hist "standard icon with USER-label.
If I use my own picture, Halion saves it as 90x60 px.
The factory-icons are bigger (with 3 states?) But I don’t know, how to create AND use the 3 states.

Hi Congrat for the lib but just one thing Keyswitch doesn’t load in Expression Map

I made some custom ones awhile back for some of my other libraries … Like Sonic Cinema.

On windows it’s in C:\ProgramData\Steinberg\HALion\LibraryInfo
I can’t remember the exact size, but if that bitmap is named the same as the loaded library it show in the instrument select.

Thank’s. I am not familiar with Expression Map tbh, so I shall investigate.

I will learn how to do all of this.

Here is another little video featuring the patch Flute Quencer, a bass sequencer made from/with a flute sample using very small grain sizes, increasing them with QC1 brings back some of the original flute sound.

Doing the library image is silly easy … if you need a little info PM me.

You shouldn’t have to do anything for the Expression Map keyswitch thing. It sees your Keyswitchs in the patch, but it isn’t pulling out the map for some reason. But, I tried on one of Halions build in patches and it didn’t work there either. It used to work, so I’m wondering if it is a bug and not something you have to program for. I’ll test a bit more today.

After additional testing, it does seem like your keyswitches won’t import for some reason. I haven’t figured out why yet. The keyswitch import menu option does enable, so it does see that the patch has keyswitches. Additional testing in progress.

Ah, it looks like it has to be a Megatrig to be pulled in by the Expression Map utility. You use a lot of layer alternate modules, which don’t seem to get sniffed properly. It can see the module has a keyswitch function, but it doesn’t bring them in. I’m still playing with it to see if I can get it to read.

But Expression Map or not, why not just use the keyswitch as is? Program a Midi note in your DAW, or record the switches live while the track is playing. Or is that too old fashioned?

If I remember from your videos you are a Logic user? If so, you may be missing out on a nice feature of the Cubase MIDI editor.

And, I guess it depends on how you edit MIDI. Obviously simple keyswitch setups are very performance oriented. It’s usually no problem to remember while playing. However, if you primarily edit then it’s handy. It’s not that big a deal, but it’s a nice feature.

However, on complex instruments with a ton of articulations, like VSL libraries … it’s awesome in the editor and a huge time saver especially because you usually have no way to use all the articulations during a performance.

I still don’t think there is anything for you to do though Simon. It simply a function of some of the MIDI modules. You didn’t do anything right/wrong. If that makes sense.

I also use Cubase here and there if I have to, but recording and editing Midi in Logic is a different universe…
I understand the usefulness of the expression maps, also the per-note-expression is a unique feature which I often use.

Ok, I just wanted to make sure you knew why the other poster wanted the keyswitches to generate into expression maps. But like I said, I don’t think you “do” anything. If you used Megtrig instead of alternates, it would probably work … but then your patch wouldn’t work :stuck_out_tongue: I prefer your patches functioning.

LOL, me too :mrgreen:

A very quiet song I just improvised, made with the patches Morse Flute in the foreground and layered with the patch Mellow Flute Pad in the background:

Improvising live on video with the patch Epica String Pad from Aureus Ventus:

Aureus Ventus - Golden Wind - is a unique library for HALion 5 which combines flute with all sorts of achromatic and chromatic percussion instruments like Hang percussion, various chimes (also glass chimes), glockenspiel, gongs, crotales, bells, singing bowls, some deep drums, break drums (steel break discs) and more.

The flute sounds for this library are created by using a special playing technique named Pars-Pro-Toto, invented by german flutist Andreas Mazur who also performed the samples used in Aureus Ventus. He found a method to create beautiful and expressive flute sounds by playing on the single parts of a conventional flute using special fingerings and embouchure techniques. This yields sounds somewhere in between a shakuhachi, an okarina, a viola and a voice, hard to describe in words really…

Multi-sampled bass flute instruments, some vocal and string sounds and temposynced percussion loops are also included in this library.

In addition to the above a wealth of electronic derivatives create a counterpoint to the acoustic sound worlds. Tonal soundscapes, ethereal tinkles, warm and ominous drones, minimal sequences, lush pads and other fascinating textures created with programs like Kaleidoscope, crusherX, Metasynth, GRM Tools, Serum and Zynaptiq’s Morph are layered with the acoustic sounds to create expressive instruments.

Many of the patches make use of HALion’s exceptional granular engine, it’s deep sample player and the synth engine, often layering or splitting different synthesis forms in one patch with key- switchable articulations or sound-combinations and round robin alternations.

All of the 108 patches have the 8 Quick Controls and the Modulation Wheel assigned, many also use Aftertouch and/or HALion’s Sphere-modulator, some make use of the Flex Phraser and Trigger Pads.

You can view/download the PDF for Aureus Ventus with more details, the licence agreement and a patch list including playing tips and detailed descriptions for each patch here.

Aureus Ventus is distributed as a HALion vstsound-archive for the sample content and tagged vst-presets.

Specifications:

  • *108 patches
    *3.99 GB of original samples
    *Delivery: download
    *Price (paypal): € 68 EUR
    •All acoustic instrument-samples in this library were recorded with 3 Neumann microphones in L-C-R at 48 Khz/24 Bit, a U87 as the center mic and a stereo set of KM 184 for L-R, in some scenarios a Shure KSM 141 substituted the U87 and sometimes 4 mics were used simultaneously.
    *All microphone signals are phase-aligned

Please note: the full version of HALion 5 is required to play the patches from this library.

More info and pictures of some of the sampled instruments can be found on the product page.


All demos were produced entirely with HALion5 using only patches from Aureus Ventus, no post-processing was applied apart from a limiter on the outputs and some volume automation, if several instances of HALion were used in a track. More audio demos are coming soon…

Videos for this library can be found in this youtube playlist:

Thank’s for reading!
Simon Stockhausen[/quote]

This library is now discounted at 25% through July 31st. Discount price: € 51 EUR (reg. € 68).
Check it out.

Through December 1st, both of my HALion 5-libraries are still discounted, check out this thread on KVR:
http://www.kvraudio.com/forum/viewtopic.php?f=43&t=450566