DAW based VR audio content production?

Hello,

may I asked why you feel we are “behind all this”?

First of all, our Nokia OZO VR project should not be mixed up with other types of playgrounds of VR-related formats
and technology. There are only a few, limited tools on the market that allow for “something” like VR production. The entire VR industry is at its beginnings and be sure that we are in contact with ALL the players you listed and a few more most people don’t have on their radar. Integrating Ambisonics will not be the biggest deal and you can expect that this will happen in a future Nuendo version.

The challenge is to establish a real workflow, not just supporting a format. All current technologies are far from being convenient and straightforward. That is why we are not releasing one VST plug-in after the other.

Be sure we do our best to develop technology for VR, besides our focus on game audio, TV and film post-production and ADR workflows.

Thanks,
Timo

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