When will we see an update that completes it advertised features? I speak of using it to let the performers control their own monitor mixes! This has been promised from the get-go, but it’s still unusable for this purpose.
Given that the whole concept has the potential to provide oodles of touch enabled interfaces for Cubase, and thus replace mixconsoles, it is remarkably under-emphasised and seems to suffer from a distinct shortage of development attention.
Hopefully, it doesn’t just drop off the radar completely.
I’m on Arts Unmuted’s Cubase Lemur template - it works a lot better for me.
The main thing a lot of these control surfaces (hardware and software) spend too much time on is the mixer. We don’t need 64 virtual faders. It takes more time to find out which fader on your control surface controls which fader in the program…when you’re staring right at the fader onscreen, it’s just quicker and easier to use the mouse. I hate hunting around for the channel #27 fader on the control surface, or its send levels, when I’m looking right at it. After the novelty of controlling mixer faders goes away (“Oooooooh look I’m moving the onscreen fader with my control surface!!” - lol), you realize that what you really need is a way to control Quick Controls, VSTis, common editing operations, navigation, and all the things that are a pain with the mouse. I.e. the control surface shouldn’t be a 1:1 of the mixer GUI, it should be its own intelligently laid out controller that allows you to do things you can’t do with the mouse, or are inconvenient thereof.
But all these control surfaces / apps spend 80% of the real estate and functionality on the mixer…go figure
It’s not abandoned! They are busy working at it in the room next to where the planning charts and demolition orders related to the hyperspace bypass that will destroy earth have been on display at our local planning department in Alpha Centauri for the last 50 years. Obviously, they got off in time.