nkf:
WL is beaten easily by Nuendo on Mac for me - more and more mastering tasks are shifted over by me to Nuendo. Just recently I worked under time pressure to finish an important fashion show music and sound design for the Fashion Week. This was just in stereo and I set up a simple chain of three plug ins in WL Pro (McDSP, Softube) while Nuendo had other projects open. Hitting “render” crashed WL immediately. I rebuilt the chain in Nuendo and the same plug ins with the same settings, in the same order worked just fine. I then mastered the rest only in Nuendo. WL is not ready for complex tasks if plug ins are involved - I’m not talking about exotic brands. It is the only application that crashes that often, and nearly always with plug ins no other application reacts bad to. I have two additional WL Elements installations (Mac and PC) and stability is generally far from what it was with WL 6.
The other program I use more and more instead of WL is RX7 Advanced, especially now when it has multi-channel capability, something that is ignored for so long in WL, that it is a running gag. I’m pretty sure the beta testers must find all these problems. The only other person I know using WL Pro, uses it on a PC and she has constant crashes too, while trying to finish some mastering of classical music. She bought Nuendo on my recommendation though … I don’t take WL development serious anymore, it became a totally unstable environment for plug ins - btw. there are still some showing just a blank window … I click it away and use something else. Reporting makes no sense either - we get the same religious sounding answers: WL does always everything correct, while all other products are not really having the correct plug in implementation, even if they very obviously work much better with plug ins than WL. That has some comical elements.
I guess more specifically, I meant the WaveLab montage with all the metadata, authoring, markers, DDP, and other export options all in one app. For me, it’s the perfect place to finish mastering projects (after processing in another app via the analog chain) or when working entire “in the box” for mastering singles, EPs, and albums.