Fast, Laser-Focused Real-Time Spectral Processing

SpectraLayers 9 introduces real-time dynamic spectral processing. Now you can hear, as well as see, the effects of spectral process parameter changes as you work. It's a major workflow breakthrough, supported by further new features which enhance this significant real-time boost in speed, precision, and control.

AN EXPONENTIAL INCREASE IN SPEED AND CONTROL

Dynamic Spectral Processing

Previously, changing parameters and auditioning the result was a two-step process. Now, the preview process is in real time, meaning you hear the effects of spectral process parameter changes as you work, radically increasing the speed and efficiency of your workflow. You can process more content much faster, while evaluating the most subtle parameter changes on the fly in real time, all the time.

Non-modal Process Dialogs

SpectraLayers now features non-modal dialog boxes, allowing you to work freely anywhere in the interface, even while a process dialog box is open. You can move the playhead, change selections, switch layers, make adjustments in the Display panel… freely moving around the interface while monitoring parameter changes in real time with the new dynamic spectral processing feature. In addition, the dialog boxes now stay open after applying processes, allowing you to easily perform multiple sequential processes without having to recall the process dialog for each one.

Process and Tool Presets

The addition of Process and Tool presets is the perfect complement to the new real-time preview functionality. You can start with a default or custom preset and work from there, monitoring process changes in real time. Save presets as you work and use them as reference points as you work. In addition, fully configurable Tool presets with a range of default options are now available, helping you to create the right tool settings faster.

MORE ESSENTIAL NEW FEATURES

Unmix Level Process

A much-requested feature, the new Unmix Level process divides one layer into two, based on a user-selected amplitude split point. You can preview the high and low-level content independently before executing the process, which transfers all content below the specified dB threshold to a new layer. Unmix Level joins Unmix Stems and Unmix Components as another automated process for making global edits, which prepare your workflow for deep editing using the manual editing tools in SpectraLayers.

Improved De-Bleed Process

The AI-assisted De-Bleed process has been expanded to allow multiple bleed source layers to be applied to the target layer each time. Resulting in faster, higher quality de-bleeding, this is far more efficient than applying the process repeatedly to the same target, using multiple bleed sources. In processes such as De-Bleed and Imprint (Cast/Mold), cross-layer processing is a SpectraLayers hallmark for both repair operations and sound design.

Cursor Coordinates / Cursor Crosshair

The new Cursor Crosshair view option brings a new level of convenience, with crosshair lines which span the entire spectral graph. This lets you get a precise visual reference on all content at any given frequency before making a selection. The ability to display time and frequency coordinates next to the cursor means you can now keep your gaze more firmly fixed on the target audio as you work.

Also New in SpectraLayers

Apple Silicon Support

SpectraLayers 9 is Apple silicon compatible which means, whether in standalone mode or running in…

Improved Frequency Scale Scrollbar

Accessed from the View menu, this new feature gives you the option to see the frequency scale…

New Look

SpectraLayers 9 has been updated with a new look that makes it easier to identify all application…

New licensing system

Replacing the familiar eLicenser, we are introducing the new Steinberg Licensing system to…

Faster ARA Transfer Times

In SpectraLayers 9, the ARA data transfer rate is 20x faster, allowing you to bring hundreds of clips at once into the spectral domain, in seconds.

Improved Generate Silence/Tone/Noise Processes

Now you can now choose between Replace, Mix and Insert modes when generating signals within the application.

Playback Output Gain Control

This new control allows you to set an independent program output level, specifically for spectral editing operations.

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